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-rw-r--r--lineplot.h30
1 files changed, 27 insertions, 3 deletions
diff --git a/lineplot.h b/lineplot.h
index 422bd2e..61e5988 100644
--- a/lineplot.h
+++ b/lineplot.h
@@ -2,6 +2,7 @@
#define LINEPLOT_H
#include <memory>
+#include <set>
#include <vector>
#include <QQuickFramebufferObject>
@@ -14,6 +15,9 @@
#include "colorscale.h"
#include "scale.h"
+// (private) Implementation of QQuickFramebufferObject::Renderer
+class LinePlotRenderer;
+
class LinePlot
: public QQuickFramebufferObject
{
@@ -36,6 +40,7 @@ class LinePlot
Q_PROPERTY(float advectionSpeed READ advectionSpeed WRITE setAdvectionSpeed NOTIFY advectionSpeedChanged)
Q_PROPERTY(float relaxation READ relaxation WRITE setRelaxation NOTIFY relaxationChanged)
Q_PROPERTY(bool bundleGPU READ bundleGPU WRITE setBundleGPU NOTIFY bundleGPUChanged)
+ Q_PROPERTY(float lineWidth READ lineWidth WRITE setLineWidth NOTIFY lineWidthChanged)
public:
static const int PADDING = 20;
@@ -45,6 +50,8 @@ public:
void setColorScale(const ColorScale *scale);
const GraphDrawing *graphDrawing() const { return &m_gdFinal; }
+ const arma::uvec &indices() const { return m_indices; }
+ const arma::mat &points() const { return m_Y; }
const std::vector<float> &values() const { return m_values; }
const std::vector<float> &colorScale() const { return m_cmap; }
LinearScale<float> scaleX() const { return m_sx; }
@@ -91,17 +98,22 @@ public:
float advectionSpeed() const { return m_advectionSpeed; }
float relaxation() const { return m_relaxation; }
bool bundleGPU() const { return m_bundleGPU; }
+ float lineWidth() const { return m_lineWidth; }
void setEdgeSampling(float edgeSampling);
void setAdvectionSpeed(float advectionSpeed);
void setRelaxation(float relaxation);
void setBundleGPU(bool bundleGPU);
+ void setLineWidth(float lineWidth);
signals:
- void linesChanged(const arma::mat &xy);
+ void indicesChanged(const arma::uvec &indices);
+ void pointsChanged(const arma::mat &Y);
void valuesChanged(const arma::vec &values) const;
void scaleChanged(const LinearScale<float> &sx,
const LinearScale<float> &sy) const;
+ void itemBrushed(int item) const;
+ void selectionChanged(const std::vector<bool> &selection) const;
// Q_PROPERTY's
void iterationsChanged(int iterations) const;
@@ -118,6 +130,7 @@ signals:
void advectionSpeedChanged(float advectionSpeed) const;
void relaxationChanged(float relaxation) const;
void bundleGPUChanged(bool bundleGPU) const;
+ void lineWidthChanged(float lineWidth) const;
public slots:
// Lines are two consecutive elements in 'indices' (ref. points in 'Y')
@@ -129,12 +142,17 @@ public slots:
void setScale(const LinearScale<float> &sx,
const LinearScale<float> &sy);
+ void brushItem(int item);
+ void setSelection(const std::vector<bool> &selection);
+
private:
+ void buildGraph();
void bundle();
void relax();
// Data
- arma::mat m_lines;
+ arma::uvec m_indices;
+ arma::mat m_Y;
std::vector<float> m_values;
// Visuals
@@ -144,7 +162,10 @@ private:
GraphDrawing m_gdBundle, m_gdFinal;
// Internal state
- bool m_linesChanged, m_valuesChanged, m_colorScaleChanged;
+ int m_brushedItem;
+ std::vector<bool> m_selection;
+ bool m_anySelected;
+ bool m_linesChanged, m_valuesChanged, m_colorScaleChanged, m_updateOffsets;
// Q_PROPERTY's
int m_iterations;
@@ -161,6 +182,9 @@ private:
float m_advectionSpeed;
float m_relaxation;
bool m_bundleGPU;
+ float m_lineWidth;
+
+ friend class LinePlotRenderer;
};
#endif // LINEPLOT_H