Age | Commit message (Collapse) | Author |
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* The Colormap component is a simple rect with a texture mapped
that displays a ColorScale with a fixed number of samples. This
number of samples is exported as a member const, which is used
on other components (such as VoronoiSplat).
* The texture mapping is reflecting the colormap lookup used in
VoronoiSplat.
* The ColorScale class now has a method for sampling the color
scale and outputs the samples to iterator-style objects,
providing easy intergration with existing code.
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The change was due to future functionality requirements, this
separation provides grater flexibility. As a nice side effect, the
cropping bug when first rendering the splat is now gone.
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* Smaller bar chart
* Full projection is actually overlaid with the subsample projection so that the
user can only move the subsample projection
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* HistoryGraph replaced by BarChart
* HistoryGraph not removed from code, might be useful in the future
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* Added voronoi-like splatting to points: the same technique from
Messias et al., (2014)
* It is now possible to change the projection technique during
runtime (possible, but still requires some work)
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mp namespace.
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- geometry.h for geometry calculation functions
- scale.h for implementations of scales (currently only the linear scale)
- updated main_view.qml for the new HistoryGraph component
- HistoryGraph displays each subsample used as a mini scatterplot (no colors
currently)
- Scatterplot now uses scale.h for transformations
- Code cleanup and some bug fixes
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- New continuous color scale class;
- Improvements in signal handler for calculating distortions;
- Implementation of the NP(k) measure.
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Interaction still does not work due to signals not being correctly emitted.
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- Removed unnecessary UI elements from QML file;
- Added the ColorScale class and implemented glyph color mapping from class
labels;
- Mark geometry nodes of individual glyphs as dirty when updating the scene
graph.
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