Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-05-30 | Added tSNE. Code improvements. | Samuel Fadel | |
2015-05-22 | Improvements to UI and performance. | Samuel Fadel | |
2015-05-21 | Updated color scale with better distinguishable colors. | Samuel Fadel | |
2015-05-21 | Updated visual display. | Samuel Fadel | |
Points now have 0.5 opacity by default, while selected ones will have 1.0. | |||
2015-05-21 | Added more state variables in Scatterplot to reduce computation time. | Samuel Fadel | |
2015-05-21 | Correct interaction handling. | Samuel Fadel | |
2015-05-21 | Nearly complete implementation of interaction. | Samuel Fadel | |
Interaction still does not work due to signals not being correctly emitted. | |||
2015-05-21 | Initial selection implementation. | Samuel Fadel | |
2015-05-21 | Updated UI. | Samuel Fadel | |
- Removed unnecessary UI elements from QML file; - Added the ColorScale class and implemented glyph color mapping from class labels; - Mark geometry nodes of individual glyphs as dirty when updating the scene graph. | |||
2015-05-18 | ForceScheme now (hopefully) does not produce NaNs. Removed the Glyph class ↵ | Samuel Fadel | |
and placed all scatterplot drawing code inside the Scatterplot class. | |||
2015-05-15 | Initial commit. ForceScheme seems bugged. | Samuel Fadel | |