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2015-12-19VoronoiSplat: more cleanup and values normalization.Samuel Fadel
* Added more cleanup code in destructor (VBOs & textures) * Scalar values are now normalized, as was expected by the shaders
2015-12-19New rendering (VoronoiSplat) -- incomplete.Samuel Fadel
* Added voronoi-like splatting to points: the same technique from Messias et al., (2014) * It is now possible to change the projection technique during runtime (possible, but still requires some work)