Age | Commit message (Collapse) | Author |
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* The Colormap component is a simple rect with a texture mapped
that displays a ColorScale with a fixed number of samples. This
number of samples is exported as a member const, which is used
on other components (such as VoronoiSplat).
* The texture mapping is reflecting the colormap lookup used in
VoronoiSplat.
* The ColorScale class now has a method for sampling the color
scale and outputs the samples to iterator-style objects,
providing easy intergration with existing code.
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The change was due to future functionality requirements, this
separation provides grater flexibility. As a nice side effect, the
cropping bug when first rendering the splat is now gone.
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This reverts commit 87292bf4cc56194aa6122456d7417fa5f9bd1a09.
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* Added voronoi-like splatting to points: the same technique from
Messias et al., (2014)
* It is now possible to change the projection technique during
runtime (possible, but still requires some work)
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