From b0b0c281302f2efb2cad62cc199b63a35c81623e Mon Sep 17 00:00:00 2001 From: Samuel Fadel Date: Thu, 21 May 2015 15:12:36 -0300 Subject: Updated visual display. Points now have 0.5 opacity by default, while selected ones will have 1.0. --- scatterplot.cpp | 63 +++++++++++++++++++++++++-------------------------------- 1 file changed, 28 insertions(+), 35 deletions(-) (limited to 'scatterplot.cpp') diff --git a/scatterplot.cpp b/scatterplot.cpp index 2672efd..f5d0dbf 100644 --- a/scatterplot.cpp +++ b/scatterplot.cpp @@ -3,13 +3,17 @@ #include #include #include +#include #include #include #include -const int GLYPH_SIZE = 8; -const float PADDING = 10; -const float PI = 3.1415f; +static const qreal GLYPH_OPACITY = 0.3; +static const qreal GLYPH_OPACITY_SELECTED = 1.0; +static const QColor SELECTION_COLOR(QColor(128, 128, 128, 96)); +static const int GLYPH_SIZE = 8; +static const float PADDING = 10; +static const float PI = 3.1415f; Scatterplot::Scatterplot(QQuickItem *parent) : QQuickItem(parent) @@ -90,15 +94,6 @@ void updateSquareGeometry(QSGGeometry *geometry, float size, float cx, float cy) vertexData[3].set(cx - r, cy + r); } -void updateSelectionGeometry(QSGGeometry *geometry, const QPointF &p1, const QPointF &p2) -{ - QSGGeometry::Point2D *vertexData = geometry->vertexDataAsPoint2D(); - vertexData[0].set(p1.x(), p1.y()); - vertexData[1].set(p2.x(), p1.y()); - vertexData[2].set(p2.x(), p2.y()); - vertexData[3].set(p1.x(), p2.y()); -} - float Scatterplot::fromDataXToScreenX(float x) { return PADDING + (x - m_xmin) / (m_xmax - m_xmin) * (width() - 2*PADDING); @@ -117,7 +112,7 @@ QSGNode *Scatterplot::newGlyphNodeTree() { QSGGeometryNode *glyphNode = new QSGGeometryNode; QSGGeometry *geometry = new QSGGeometry(QSGGeometry::defaultAttributes_Point2D(), vertexCount); - geometry->setDrawingMode(GL_LINE_LOOP); + geometry->setDrawingMode(GL_POLYGON); glyphNode->setGeometry(geometry); glyphNode->setFlag(QSGNode::OwnsGeometry); @@ -126,7 +121,10 @@ QSGNode *Scatterplot::newGlyphNodeTree() { glyphNode->setMaterial(material); glyphNode->setFlag(QSGNode::OwnsMaterial); - node->appendChildNode(glyphNode); + // Place the glyph geometry node under a opacity node + QSGOpacityNode *glyphOpacityNode = new QSGOpacityNode; + glyphOpacityNode->appendChildNode(glyphNode); + node->appendChildNode(glyphOpacityNode); } return node; @@ -137,7 +135,7 @@ QSGNode *Scatterplot::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *) if (m_data.n_rows < 1) return 0; - qreal x, y, xt, yt, selected; + qreal x, y, xt, yt, moveTranslationF; QSGNode *root = 0; if (!oldNode) { @@ -147,47 +145,42 @@ QSGNode *Scatterplot::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *) root = oldNode; } - QSGNode *glyphNode = root->firstChild()->firstChild(); if (m_currentState != INTERACTION_MOVING) xt = yt = 0; else { xt = m_dragCurrentPos.x() - m_dragOriginPos.x(); yt = m_dragCurrentPos.y() - m_dragOriginPos.y(); } + + QSGNode *glyphOpacityNode = root->firstChild()->firstChild(); for (arma::uword i = 0; i < m_data.n_rows; i++) { arma::rowvec row = m_data.row(i); - selected = m_selectedGlyphs[i] ? 1.0 : 0.0; - x = fromDataXToScreenX(row[0]) + xt * selected; - y = fromDataYToScreenY(row[1]) + yt * selected; + moveTranslationF = m_selectedGlyphs[i] ? 1.0 : 0.0; + x = fromDataXToScreenX(row[0]) + xt * moveTranslationF; + y = fromDataYToScreenY(row[1]) + yt * moveTranslationF; + QSGNode *glyphNode = glyphOpacityNode->firstChild(); QSGGeometry *geometry = static_cast(glyphNode)->geometry(); - geometry->setDrawingMode(!m_selectedGlyphs[i] ? GL_POLYGON : GL_LINE_LOOP); updateCircleGeometry(geometry, GLYPH_SIZE, x, y); glyphNode->markDirty(QSGNode::DirtyGeometry); - glyphNode = glyphNode->nextSibling(); + + static_cast(glyphOpacityNode)->setOpacity(m_selectedGlyphs[i] ? GLYPH_OPACITY_SELECTED : GLYPH_OPACITY); + + glyphOpacityNode = glyphOpacityNode->nextSibling(); } // Draw selection if (m_currentState == INTERACTION_SELECTING) { - QSGGeometryNode *selectionNode = 0; + QSGSimpleRectNode *selectionNode = 0; if (!root->firstChild()->nextSibling()) { - selectionNode = new QSGGeometryNode; - QSGGeometry *geometry = new QSGGeometry(QSGGeometry::defaultAttributes_Point2D(), 4); - geometry->setDrawingMode(GL_LINE_LOOP); - selectionNode->setGeometry(geometry); - selectionNode->setFlag(QSGNode::OwnsGeometry); - - QSGFlatColorMaterial *material = new QSGFlatColorMaterial; - material->setColor(QColor(0, 0, 0, 128)); - selectionNode->setMaterial(material); - selectionNode->setFlag(QSGNode::OwnsMaterial); - + selectionNode = new QSGSimpleRectNode; + selectionNode->setColor(SELECTION_COLOR); root->appendChildNode(selectionNode); } else { - selectionNode = static_cast(root->firstChild()->nextSibling()); + selectionNode = static_cast(root->firstChild()->nextSibling()); } - updateSelectionGeometry(selectionNode->geometry(), m_dragOriginPos, m_dragCurrentPos); + selectionNode->setRect(QRectF(m_dragOriginPos, m_dragCurrentPos)); selectionNode->markDirty(QSGNode::DirtyGeometry); } else { if (root->firstChild()->nextSibling()) { -- cgit v1.2.3