From 4c066a82962a9a0634dcfe0a305de7b2a4cacc5b Mon Sep 17 00:00:00 2001 From: Samuel Fadel Date: Sat, 16 Jan 2016 20:55:45 +0100 Subject: Added the Colormap component. * The Colormap component is a simple rect with a texture mapped that displays a ColorScale with a fixed number of samples. This number of samples is exported as a member const, which is used on other components (such as VoronoiSplat). * The texture mapping is reflecting the colormap lookup used in VoronoiSplat. * The ColorScale class now has a method for sampling the color scale and outputs the samples to iterator-style objects, providing easy intergration with existing code. --- scatterplot.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'scatterplot.h') diff --git a/scatterplot.h b/scatterplot.h index 656ed09..f577819 100644 --- a/scatterplot.h +++ b/scatterplot.h @@ -25,6 +25,8 @@ public: void setAutoScale(bool autoScale); Q_INVOKABLE bool saveToFile(const QUrl &url); + static const int PADDING = 10; + signals: void xyChanged(const arma::mat &XY) const; void xyInteractivelyChanged(const arma::mat &XY) const; -- cgit v1.2.3