#include #include #include #include #include #include "mp.h" #include "scatterplot.h" #include "interactionhandler.h" int main(int argc, char **argv) { QGuiApplication app(argc, argv); qmlRegisterType("PM", 1, 0, "Scatterplot"); // Set up multisampling QSurfaceFormat fmt; fmt.setSamples(16); QSurfaceFormat::setDefaultFormat(fmt); QQmlApplicationEngine engine(QUrl("qrc:///main_view.qml")); std::unique_ptr interactionHandler((InteractionHandler *) 0); if (argc > 1) { arma::mat dataset; dataset.load(argv[1], arma::raw_ascii); arma::mat X = dataset.cols(0, dataset.n_cols - 2); arma::vec labels = dataset.col(dataset.n_cols - 1); arma::uword n = dataset.n_rows; arma::uword subsampleSize = (arma::uword) sqrt(n) * 3; arma::uvec sampleIndices = arma::randi(subsampleSize, arma::distr_param(0, n-1)); arma::mat Ys = arma::randn(subsampleSize, 2); Ys = mp::forceScheme(mp::dist(X.rows(sampleIndices)), Ys); arma::mat subsampleData(subsampleSize, 3); subsampleData.cols(0, 1) = Ys; subsampleData.col(2) = labels(sampleIndices); Scatterplot *subsamplePlot = engine.rootObjects()[0]->findChild("subsamplePlot"); subsamplePlot->setAcceptedMouseButtons(Qt::LeftButton | Qt::MiddleButton | Qt::RightButton); subsamplePlot->setData(subsampleData); Scatterplot *plot = engine.rootObjects()[0]->findChild("plot"); // connect both plots through interaction handler interactionHandler = std::unique_ptr(new InteractionHandler(X, labels, sampleIndices)); QObject::connect(subsamplePlot, SIGNAL(dataChanged(const arma::mat &)), interactionHandler.get(), SLOT(setSubsample(const arma::mat &))); QObject::connect(interactionHandler.get(), SIGNAL(subsampleChanged(const arma::mat &)), plot, SLOT(setData(const arma::mat &))); interactionHandler.get()->setSubsample(Ys); } return app.exec(); }