#ifndef SCATTERPLOT_H #define SCATTERPLOT_H #include #include #include class Scatterplot : public QQuickItem { Q_OBJECT public: Scatterplot(); ~Scatterplot(); QSGNode *updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *); void setData(const arma::mat &data); signals: public slots: private: arma::mat m_data; }; #endif // SCATTERPLOT_H