#ifndef VORONOISPLAT_H #define VORONOISPLAT_H #include #include #include "colorscale.h" #include "scale.h" class VoronoiSplat : public QQuickFramebufferObject { Q_OBJECT public: VoronoiSplat(QQuickItem *parent = 0); Renderer *createRenderer() const; const std::vector &sites() const { return m_sites; } const std::vector &values() const { return m_values; } const std::vector &colorScale() const { return m_cmap; } LinearScale scaleX() const { return m_sx; } LinearScale scaleY() const { return m_sy; } Q_INVOKABLE float alpha() const { return m_alpha; } Q_INVOKABLE float beta() const { return m_beta; } bool sitesChanged() const { return m_sitesChanged; } bool valuesChanged() const { return m_valuesChanged; } bool colorScaleChanged() const { return m_colorScaleChanged; } void setSitesChanged(bool sitesChanged) { m_sitesChanged = sitesChanged; } void setValuesChanged(bool valuesChanged) { m_valuesChanged = valuesChanged; } void setColorScaleChanged(bool colorScaleChanged) { m_colorScaleChanged = colorScaleChanged; } signals: void sitesChanged(const arma::mat &sites) const; void valuesChanged(const arma::vec &values) const; void colorScaleChanged(const ColorScale &scale) const; void scaleChanged(const LinearScale &sx, const LinearScale &sy) const; void alphaChanged(float alpha) const; void betaChanged(float alpha) const; public slots: // 'points' should be a 2D points matrix (each point in a row) void setSites(const arma::mat &points); // Set the value to be colorScaleped in each site void setValues(const arma::vec &values); // Set colorScale data based on the given color scale void setColorScale(const ColorScale &scale); void setScale(const LinearScale &sx, const LinearScale &sy); // Shepard blur radius Q_INVOKABLE void setAlpha(float alpha); // Maximum blur radius Q_INVOKABLE void setBeta(float beta); private: std::vector m_sites, m_values, m_cmap; LinearScale m_sx, m_sy; float m_alpha, m_beta; bool m_sitesChanged, m_valuesChanged, m_colorScaleChanged; }; #endif // VORONOISPLAT_H