From e3995fbf95ce419183df5dac5d48a30d989e8e37 Mon Sep 17 00:00:00 2001 From: z3bra Date: Fri, 18 Nov 2016 23:29:47 +0100 Subject: Get audio call to work properly This commit puts back in place the settings that were previously set regarding audio encoding, preparation of the frame, buffer and so on. These settings used to work great and I modified them without having any clue of how it was working. Now I'm done playing, and it works properly. Hooray. --- ratox.c | 18 ++++++++++-------- 1 file changed, 10 insertions(+), 8 deletions(-) diff --git a/ratox.c b/ratox.c index 0d97339..82c793a 100644 --- a/ratox.c +++ b/ratox.c @@ -144,10 +144,10 @@ enum { }; struct call { - int state; - int16_t *frame; - ssize_t n; - struct timespec lastsent; + int state; + uint8_t *frame; + ssize_t n; + struct timespec lastsent; }; struct friend { @@ -407,7 +407,7 @@ cbcalldata(ToxAV *av, uint32_t fnum, const int16_t *data, size_t len, struct friend *f; ssize_t n, wrote; int fd; - int16_t *buf; + uint8_t *buf; TAILQ_FOREACH(f, &friendhead, entry) if (f->num == fnum) @@ -427,8 +427,8 @@ cbcalldata(ToxAV *av, uint32_t fnum, const int16_t *data, size_t len, } } - buf = (int16_t *)data; - len *= channels; + buf = (uint8_t *)data; + len *= 2; wrote = 0; while (len > 0) { n = write(f->fd[FCALL_OUT], &buf[wrote], len); @@ -505,7 +505,7 @@ sendfriendcalldata(struct friend *f) nanosleep(&diff, NULL); } clock_gettime(CLOCK_MONOTONIC, &f->av.lastsent); - if (!toxav_audio_send_frame(toxav, f->num, f->av.frame, + if (!toxav_audio_send_frame(toxav, f->num, (int16_t *)f->av.frame, framesize, AUDIOCHANNELS, AUDIOSAMPLERATE, &err)) weprintf("Failed to send audio frame: %s\n", callerr[err]); } @@ -1760,6 +1760,8 @@ loop(void) break; } f->av.n = 0; + f->av.lastsent.tv_sec = 0; + f->av.lastsent.tv_nsec = 0; f->av.state |= OUTGOING; f->av.frame = malloc(sizeof(int16_t) * framesize); if (!f->av.frame) -- cgit v1.2.3