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-rw-r--r--schewm.c296
1 files changed, 254 insertions, 42 deletions
diff --git a/schewm.c b/schewm.c
index 49f2e9d..44bb841 100644
--- a/schewm.c
+++ b/schewm.c
@@ -1,3 +1,4 @@
+#include <assert.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdint.h>
@@ -260,9 +261,18 @@ client_list_free(struct ClientList *list, bool deep) {
}
}
-// xcb_window_t is uint32_t
+/*
+ * The following hash functions come from [1].
+ *
+ * Apparently supposed to be overall decent, no independent tests were
+ * made here. We have 32-bit and 64-bit versions, as we need hash
+ * tables for both data types.
+ *
+ * [1] https://stackoverflow.com/a/12996028
+ */
+
uint32_t
-wid_hash(uint32_t x) {
+u32_hash(uint32_t x) {
x = ((x >> 16) ^ x) * 0x45d9f3b;
x = ((x >> 16) ^ x) * 0x45d9f3b;
x = (x >> 16) ^ x;
@@ -270,59 +280,76 @@ wid_hash(uint32_t x) {
}
uint32_t
-wid_unhash(uint32_t x) {
+u32_unhash(uint32_t x) {
x = ((x >> 16) ^ x) * 0x119de1f3;
x = ((x >> 16) ^ x) * 0x119de1f3;
x = (x >> 16) ^ x;
return x;
}
+// We assume this works as well as for 32 bits, but who knows?
+uint64_t
+u64_hash(uint64_t x) {
+ x = (x ^ (x >> 30)) * UINT64_C(0xbf58476d1ce4e5b9);
+ x = (x ^ (x >> 27)) * UINT64_C(0x94d049bb133111eb);
+ x = x ^ (x >> 31);
+ return x;
+}
+
+uint64_t
+u64_unhash(uint64_t x) {
+ x = (x ^ (x >> 31) ^ (x >> 62)) * UINT64_C(0x319642b2d24d8ec3);
+ x = (x ^ (x >> 27) ^ (x >> 54)) * UINT64_C(0x96de1b173f119089);
+ x = x ^ (x >> 30) ^ (x >> 60);
+ return x;
+}
+
struct ClientsMap {
- struct ClientList **table;
- size_t table_size;
+ struct ClientList **buckets;
+ size_t num_buckets;
size_t size;
};
struct ClientsMap *
-clients_map_new(size_t size) {
+clients_map_new(size_t num_buckets) {
struct ClientsMap *map = calloc(1, sizeof(struct ClientsMap));
if (!map) {
return NULL;
}
- map->table = calloc(size, sizeof(struct ClientList *));
- if (!map->table) {
+ map->buckets = calloc(num_buckets, sizeof(struct ClientList *));
+ if (!map->buckets) {
free(map);
return NULL;
}
- map->table_size = size;
+ map->num_buckets = num_buckets;
map->size = 0;
return map;
}
void
-clients_map_add(struct ClientsMap *clients, struct Client *client) {
- uint32_t hash = wid_hash(client->id);
- uint32_t i = hash % clients->table_size;
- // collision if (clients->table[i] != NULL)
- clients->table[i] = client_list_add(clients->table[i], client);
- clients->size++;
+clients_map_add(struct ClientsMap *map, struct Client *client) {
+ uint32_t hash = u32_hash(client->id);
+ uint32_t i = hash % map->num_buckets;
+ // collision if (map->buckets[i] != NULL)
+ map->buckets[i] = client_list_add(map->buckets[i], client);
+ map->size++;
}
struct Client *
-clients_map_erase(struct ClientsMap *clients, struct Client *client) {
- uint32_t hash = wid_hash(client->id);
- uint32_t i = hash % clients->table_size;
+clients_map_erase(struct ClientsMap *map, struct Client *client) {
+ uint32_t hash = u32_hash(client->id);
+ uint32_t i = hash % map->num_buckets;
struct ClientList *prev = NULL;
- for (struct ClientList *list = clients->table[i];
+ for (struct ClientList *list = map->buckets[i];
list != NULL;
list = list->next) {
if (list->client == client) {
if (prev == NULL) {
// It matched the first, update the starting node of
// the list
- clients->table[i] = list->next;
+ map->buckets[i] = list->next;
}
if (prev != NULL) {
// We are not at the first, make prev skip the node we
@@ -330,7 +357,7 @@ clients_map_erase(struct ClientsMap *clients, struct Client *client) {
prev->next = list->next;
}
free(list);
- clients->size--;
+ map->size--;
return client;
}
prev = list;
@@ -340,10 +367,10 @@ clients_map_erase(struct ClientsMap *clients, struct Client *client) {
}
struct Client *
-clients_map_find(const struct ClientsMap *clients, xcb_window_t id) {
- uint32_t hash = wid_hash(id);
- uint32_t i = hash % clients->table_size;
- for (struct ClientList *list = clients->table[i];
+clients_map_find(const struct ClientsMap *map, xcb_window_t id) {
+ uint32_t hash = u32_hash(id);
+ uint32_t i = hash % map->num_buckets;
+ for (struct ClientList *list = map->buckets[i];
list != NULL;
list = list->next) {
if (list->client->id == id) {
@@ -358,12 +385,12 @@ clients_map_find(const struct ClientsMap *clients, xcb_window_t id) {
* This function frees the memory of clients as well.
*/
void
-clients_map_free(struct ClientsMap *clients) {
- for (size_t i = 0; i < clients->table_size; i++) {
- client_list_free(clients->table[i], true);
+clients_map_free(struct ClientsMap *map) {
+ for (size_t i = 0; i < map->num_buckets; i++) {
+ client_list_free(map->buckets[i], true);
}
- free(clients->table);
- free(clients);
+ free(map->buckets);
+ free(map);
}
struct Monitor {
@@ -428,6 +455,151 @@ struct Workspace {
struct Client *ring;
};
+typedef void (*Callback)();
+
+struct CallbackList {
+ uint64_t key;
+ Callback callback;
+ struct CallbackList *next;
+};
+
+/*
+ * Prepends a new callback to list of callbacks.
+ */
+struct CallbackList *
+callback_list_add(struct CallbackList *list, uint64_t key, Callback callback) {
+ struct CallbackList *node = calloc(1, sizeof(struct CallbackList));
+ if (node == NULL) {
+ // Cannot alloc node, just abort. If list was NULL, stays so.
+ return list;
+ }
+ node->key = key;
+ node->callback = callback;
+ // Also works when list is NULL
+ node->next = list;
+ list = node;
+ return list;
+}
+
+void
+callback_list_free(struct CallbackList *list) {
+ struct CallbackList *next;
+ while (list != NULL) {
+ next = list->next;
+ free(list);
+ list = next;
+ }
+}
+
+struct CallbacksMap {
+ struct CallbackList **buckets;
+ size_t num_buckets;
+ size_t size;
+};
+
+struct CallbacksMap *
+callbacks_map_new(size_t num_buckets) {
+ struct CallbacksMap *map = calloc(1, sizeof(struct CallbacksMap));
+ if (!map) {
+ return NULL;
+ }
+
+ map->buckets = calloc(num_buckets, sizeof(struct CallbackList *));
+ if (!map->buckets) {
+ free(map);
+ return NULL;
+ }
+
+ map->num_buckets = num_buckets;
+ map->size = 0;
+ return map;
+}
+
+/*
+ * For internal use only. Call callbacks_map_get() for regular usage.
+ *
+ * Returns a pointer to the callback so we can modify stuff and reuse
+ * the search in multiple other functions.
+ */
+Callback *
+callbacks_map_find(const struct CallbacksMap *map, uint64_t key) {
+ uint64_t hash = u64_hash(key);
+ uint64_t i = hash % map->num_buckets;
+ for (struct CallbackList *list = map->buckets[i];
+ list != NULL;
+ list = list->next) {
+ if (list->key == key) {
+ return &list->callback;
+ }
+ }
+ // Not found
+ return NULL;
+}
+
+Callback
+callbacks_map_get(struct CallbacksMap *map, uint64_t key) {
+ Callback *callback_ptr = callbacks_map_find(map, key);
+ if (callback_ptr == NULL) {
+ return NULL;
+ }
+ return *callback_ptr;
+}
+
+/*
+ * The semantics with set/unset is that we simply replace whatever
+ * callback was there, if something already exists with that key.
+ *
+ * This function also increases the size of the map if a new callback
+ * is added and not simply replaced.
+ */
+void
+callbacks_map_set(struct CallbacksMap *map, uint64_t key, Callback callback) {
+ Callback *callback_ptr = callbacks_map_find(map, key);
+ if (callback_ptr != NULL) {
+ if (*callback_ptr == NULL) {
+ // Increase size since there was no callback set, even
+ // though the node exists
+ map->size++;
+ }
+ *callback_ptr = callback;
+ } else {
+ uint64_t hash = u64_hash(key);
+ uint64_t i = hash % map->num_buckets;
+ map->buckets[i] = callback_list_add(map->buckets[i], key, callback);
+ map->size++;
+ }
+}
+
+/*
+ * This function replaces the existing stored callback with NULL,
+ * returning the old value, if found. It also reduces the size of the
+ * map.
+ *
+ * That means that once the map grows, it is only truly using less
+ * memory when callbacks_map_free() is called.
+ */
+Callback
+callbacks_map_unset(struct CallbacksMap *map, uint64_t key) {
+ Callback *callback_ptr = callbacks_map_find(map, key);
+ if (callback_ptr != NULL) {
+ Callback callback = *callback_ptr;
+ *callback_ptr = NULL;
+ map->size--;
+ return callback;
+ }
+ // Not found
+ return NULL;
+}
+
+void
+callbacks_map_free(struct CallbacksMap *map) {
+ for (size_t i = 0; i < map->num_buckets; i++) {
+ callback_list_free(map->buckets[i]);
+ }
+ free(map->buckets);
+ free(map);
+}
+
static struct {
uint16_t inner_border_width, outer_border_width, magnet_border_width;
int16_t offset_x, offset_y;
@@ -468,6 +640,8 @@ static struct {
struct Client *focus;
struct ClientsMap *clients;
struct Workspace *workspaces;
+ struct CallbacksMap *keys;
+ struct CallbacksMap *buttons;
generic_event_handler_t events[XCB_NO_OPERATION];
} wm;
@@ -1054,6 +1228,7 @@ static void
dpy_grab_key(uint16_t mod, xcb_keysym_t keysym) {
const xcb_setup_t *setup = xcb_get_setup(dpy.conn);
if (!setup) {
+ assert(setup);
return;
}
@@ -1489,8 +1664,8 @@ dpy_update_window_list(const struct ClientsMap *clients) {
size_t num_windows = 0;
if (clients->size != 0) {
windows = malloc(clients->size * sizeof(xcb_window_t));
- for (size_t i = 0; i < clients->table_size; i++) {
- for (struct ClientList *list = clients->table[i];
+ for (size_t i = 0; i < clients->num_buckets; i++) {
+ for (struct ClientList *list = clients->buckets[i];
list != NULL;
list = list->next) {
windows[num_windows++] = list->client->id;
@@ -1566,8 +1741,8 @@ bool wm_update_outputs();
bool wm_has_error();
bool wm_init();
void wm_quit();
-void wm_grab_key_with_mod(xcb_keysym_t keysym);
-void wm_grab_key_with_mod_shift(xcb_keysym_t keysym);
+void wm_grab_key_with_mod(xcb_keysym_t keysym, Callback callback);
+void wm_grab_key_with_mod_shift(xcb_keysym_t keysym, Callback callback);
void wm_begin_move_client();
void wm_begin_resize_client();
void wm_focus_close();
@@ -1941,17 +2116,37 @@ wm_get_mod_key(bool with_shift) {
}
void
-wm_grab_key_with_mod(xcb_keysym_t keysym) {
- dpy_grab_key(wm_get_mod_key(false), keysym);
+wm_grab_key(xcb_keysym_t keysym, bool with_shift, Callback callback) {
+ /*
+ * Key grabbing is done in two stages:
+ *
+ * 1. Register a function to be called when that key combo is
+ * pressed
+ */
+ uint16_t mod = wm_get_mod_key(with_shift);
+ uint64_t map_key = make_key_chord(mod, keysym);
+ callbacks_map_set(wm.keys, map_key, callback);
+
+ /*
+ * 2. Tell the display server we are interested in a certain
+ * mod/key combo
+ */
+ dpy_grab_key(mod, keysym);
+ dpy_flush();
+}
+
+void
+wm_grab_key_with_mod(xcb_keysym_t keysym, Callback callback) {
+ wm_grab_key(keysym, false, callback);
}
void
-wm_grab_key_with_mod_shift(xcb_keysym_t keysym) {
- dpy_grab_key(wm_get_mod_key(true), keysym);
+wm_grab_key_with_mod_shift(xcb_keysym_t keysym, Callback callback) {
+ wm_grab_key(keysym, true, callback);
}
/*
- * event handlers which take a generic event and know what to cast it into.
+ * Event handlers that know what to cast the generic event into.
*/
static void ev_configure_request(xcb_generic_event_t *);
static void ev_destroy_notify(xcb_generic_event_t *);
@@ -2017,6 +2212,14 @@ wm_init() {
if (wm.clients == NULL) {
return false;
}
+ wm.keys = callbacks_map_new(64);
+ if (wm.keys == NULL) {
+ return false;
+ }
+ wm.buttons = callbacks_map_new(16);
+ if (wm.buttons == NULL) {
+ return false;
+ }
wm.cur_workspace = 0;
wm.num_workspaces = 10;
@@ -2079,6 +2282,8 @@ void
wm_destroy() {
free(wm.workspaces);
clients_map_free(wm.clients);
+ callbacks_map_free(wm.keys);
+ callbacks_map_free(wm.buttons);
dpy_destroy();
}
@@ -2502,12 +2707,19 @@ wm_set_key_press_handler(key_press_handler_t handler) {
static void
ev_key_press(xcb_generic_event_t *generic_ev) {
+ xcb_key_press_event_t *ev = (xcb_key_press_event_t *) generic_ev;
+ uint16_t mod = dpy_clean_mod(ev->state);
+ xcb_keysym_t keysym = dpy_keysym_from_keycode(ev->detail);
+
if (key_press_handler) {
- xcb_key_press_event_t *ev = (xcb_key_press_event_t *) generic_ev;
- uint16_t mod = dpy_clean_mod(ev->state);
- xcb_keysym_t keysym = dpy_keysym_from_keycode(ev->detail);
key_press_handler(mod, keysym);
}
+
+ uint64_t map_key = make_key_chord(mod, keysym);
+ Callback callback = callbacks_map_get(wm.keys, map_key);
+ if (callback != NULL) {
+ callback();
+ }
}
// XCB_MAP_REQUEST