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authorSamuel Fadel <samuelfadel@gmail.com>2015-07-24 13:01:16 -0300
committerSamuel Fadel <samuelfadel@gmail.com>2015-07-24 13:01:16 -0300
commit6da67a32e56c101b9334d2c6f33bd5238d082330 (patch)
tree87d6f4dbc4b1d926be75c432ede2578ab45d8b33 /interactionhandler.cpp
parentb7e1060b7cb71b30b91cc65c011b719e255c0a06 (diff)
Color mapping in Scatterplot and initial measures.
- Scatterplot: can now map any floating point data to colors; - Scatterplot: somewhat optimized geometry/material updates; - Removed anything related to labels where it was not necessary; - Added observers to implement distortion (via measures) visualization; - Added skeleton implementations of NP and silhouette.
Diffstat (limited to 'interactionhandler.cpp')
-rw-r--r--interactionhandler.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/interactionhandler.cpp b/interactionhandler.cpp
index 50d0653..b79fdd8 100644
--- a/interactionhandler.cpp
+++ b/interactionhandler.cpp
@@ -3,15 +3,12 @@
#include "mp.h"
InteractionHandler::InteractionHandler(const arma::mat &X,
- const arma::vec &labels,
const arma::uvec &sampleIndices)
: m_X(X)
- , m_Y(X.n_rows, 3)
- , m_labels(labels)
+ , m_Y(X.n_rows, 2)
, m_sampleIndices(sampleIndices)
, m_technique(TECHNIQUE_LAMP)
{
- m_Y.col(2) = m_labels;
}
void InteractionHandler::setSubsample(const arma::mat &Ys)