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-rw-r--r--barchart.cpp25
-rw-r--r--barchart.h3
2 files changed, 23 insertions, 5 deletions
diff --git a/barchart.cpp b/barchart.cpp
index ad31fb9..941d9e8 100644
--- a/barchart.cpp
+++ b/barchart.cpp
@@ -53,6 +53,12 @@ void BarChart::setColorScale(const ColorScale *scale)
update();
}
+QSGNode *BarChart::newSceneGraph() const
+{
+ QSGTransformNode *root = new QSGTransformNode;
+ return root;
+}
+
QSGNode *BarChart::newBarNode() const
{
// A bar node is:
@@ -88,9 +94,17 @@ QSGNode *BarChart::newBarNode() const
return opacityNode;
}
+void BarChart::updateViewport(QSGNode *root) const
+{
+ QSGTransformNode *viewportNode = static_cast<QSGTransformNode *>(root);
+ QMatrix4x4 viewport;
+ viewport.scale(width(), height());
+ viewportNode->setMatrix(viewport);
+}
+
void BarChart::updateBarNodeGeom(QSGNode *barNode, float x, float barWidth, float barHeight)
{
- float y = height() - barHeight;
+ float y = 1.0f - barHeight;
QSGGeometryNode *barGeomNode =
static_cast<QSGGeometryNode *>(barNode->firstChild());
@@ -116,11 +130,10 @@ void BarChart::updateBarNodeColor(QSGNode *barNode, const QColor &color)
void BarChart::updateBars(QSGNode *root)
{
+ float barWidth = 1.0f / m_values.n_elem;
+
QSGNode *node = root->firstChild();
float x = 0;
- float barWidth = width() / m_values.n_elem;
-
- m_scale.setRange(0, height());
for (auto it = m_originalIndices.cbegin(); it != m_originalIndices.cend(); it++) {
updateBarNodeGeom(node, x, barWidth, m_scale(m_values[*it]));
updateBarNodeColor(node, m_colorScale->color(m_values[*it]));
@@ -131,7 +144,9 @@ void BarChart::updateBars(QSGNode *root)
QSGNode *BarChart::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *)
{
- QSGNode *root = oldNode ? oldNode : new QSGNode;
+ QSGNode *root = oldNode ? oldNode : newSceneGraph();
+ updateViewport(root);
+
if (m_shouldUpdateBars) {
int numValues = (int) m_values.n_elem;
// First, make sure we have the same number of values & bars
diff --git a/barchart.h b/barchart.h
index 2d37419..e0edc0a 100644
--- a/barchart.h
+++ b/barchart.h
@@ -32,7 +32,10 @@ protected:
void mousePressEvent(QMouseEvent *event);
private:
+ QSGNode *newSceneGraph() const;
QSGNode *newBarNode() const;
+
+ void updateViewport(QSGNode *root) const;
void updateBarNodeGeom(QSGNode *barNode, float x, float width, float height);
void updateBarNodeColor(QSGNode *barNode, const QColor &color);
void updateBars(QSGNode *root);