Age | Commit message (Expand) | Author |
2023-06-04 | Further advances in nuklear port....Rendering now looks similar to Qt version, needs a few tweaks:
* Proper multisampling
* Background
Missing features:
* Barcharts
* Interactivity (e.g. brushing/linking in all objects)
* History view of interactions
| Samuel Fadel |
2023-05-23 | Massive changes in initial port away from Qt. | Samuel Fadel |
2016-03-02 | Improvements related to ColorScale and screenshots....* ColorScale: now a pointer whenever needed. main() takes care of
updating extents
* New class DivergentColorScale: works specifically for divergent
scales, always has 3 colors as input: negative values, 0, positive
values
* ManipulationHandler: ProjectionHistory no longer needed
| Samuel Fadel |
2016-02-28 | Added colormap orientation & improved UI....* Colormap: orientation now enables vertical & horizontal colormap
display
* Two colormap components, one for each type of point (regular,
control)
* Improved controls grouping and cohesion
| Samuel Fadel |
2016-01-19 | Colormap: texture update fixed. | Samuel Fadel |
2016-01-17 | Colormap & VoronoiSplat: minor change to colormap texture creation. | Samuel Fadel |
2016-01-16 | Added the Colormap component....* The Colormap component is a simple rect with a texture mapped
that displays a ColorScale with a fixed number of samples. This
number of samples is exported as a member const, which is used
on other components (such as VoronoiSplat).
* The texture mapping is reflecting the colormap lookup used in
VoronoiSplat.
* The ColorScale class now has a method for sampling the color
scale and outputs the samples to iterator-style objects,
providing easy intergration with existing code.
| Samuel Fadel |