Age | Commit message (Expand) | Author |
---|---|---|
2023-06-04 | Further advances in nuklear port....Rendering now looks similar to Qt version, needs a few tweaks: * Proper multisampling * Background Missing features: * Barcharts * Interactivity (e.g. brushing/linking in all objects) * History view of interactions | Samuel Fadel |
2023-05-23 | Massive changes in initial port away from Qt. | Samuel Fadel |
2016-08-31 | ColorScale: safer handling of corner cases. | Samuel Fadel |
2016-03-02 | Improvements related to ColorScale and screenshots....* ColorScale: now a pointer whenever needed. main() takes care of updating extents * New class DivergentColorScale: works specifically for divergent scales, always has 3 colors as input: negative values, 0, positive values * ManipulationHandler: ProjectionHistory no longer needed | Samuel Fadel |
2016-02-02 | Changes to make code more portable across different compilers. | Samuel Fadel |
2016-01-17 | ColorScale: minor update to color sampling and generation algorithms. | Samuel Fadel |
2015-12-19 | ColorScale: updated API to use float....The old qreal is only used internally now. | Samuel Fadel |
2015-09-03 | Code standardization and new builtin continuous color scales scheme. | Samuel Fadel |
2015-05-21 | Updated UI....- Removed unnecessary UI elements from QML file; - Added the ColorScale class and implemented glyph color mapping from class labels; - Mark geometry nodes of individual glyphs as dirty when updating the scene graph. | Samuel Fadel |