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2016-01-25VoronoiSplat: added methods & signals for dealing with scales.Samuel Fadel
2016-01-17Added a options panel....* Added screenshot action that saves two images: one of the main view (plot + splat) and one of the bottom view (bar chart) * Added methods/signals/slots to Scatterplot for handling glyph sizes * Added methods/signals/slots to VoronoiSplat for handling the alpha/beta parameters, which are now also no longer fixed * Options panel: - glyph sizes of both CPs and RPs - splat opacity - splat parameters (alpha & beta) - color scale combo box currently does nothing Samuel Fadel
2016-01-16VoronoiSplat: Changed "colormap" methods to "colorScale".Samuel Fadel
2016-01-16Added the Colormap component....* The Colormap component is a simple rect with a texture mapped that displays a ColorScale with a fixed number of samples. This number of samples is exported as a member const, which is used on other components (such as VoronoiSplat). * The texture mapping is reflecting the colormap lookup used in VoronoiSplat. * The ColorScale class now has a method for sampling the color scale and outputs the samples to iterator-style objects, providing easy intergration with existing code. Samuel Fadel
2016-01-15VoronoiSplat & Scatterplot: splatting is now a separate component....The change was due to future functionality requirements, this separation provides grater flexibility. As a nice side effect, the cropping bug when first rendering the splat is now gone. Samuel Fadel
2016-01-12VoronoiSplat: renamed internal variables for clarity.Samuel Fadel
2016-01-07VoronoiSplat: added some comments.Samuel Fadel
2016-01-06Revert "VoronoiSplat: upated to use Qt's FBO wrapper."...This reverts commit 87292bf4cc56194aa6122456d7417fa5f9bd1a09. Samuel Fadel
2016-01-06VoronoiSplat: upated to use Qt's FBO wrapper.Samuel Fadel
2015-12-19Experimenting using VoronoiSplat as a texture.Samuel Fadel
2015-12-19VoronoiSplat: code cleanup & improved VAO init.Samuel Fadel
2015-12-19Updated VoronoiSplat header with comments/formatting.Samuel Fadel
2015-12-19New rendering (VoronoiSplat) -- incomplete....* Added voronoi-like splatting to points: the same technique from Messias et al., (2014) * It is now possible to change the projection technique during runtime (possible, but still requires some work) Samuel Fadel