blob: d49c0015be11f4e8a25898c6dc24cb6170e8a2bd (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
|
#ifndef BARCHART_H
#define BARCHART_H
#include <vector>
#include <QtQuick>
#include <armadillo>
#include "colorscale.h"
#include "scale.h"
class BarChart
: public QQuickItem
{
Q_OBJECT
public:
BarChart(QQuickItem *parent = 0);
~BarChart();
signals:
void valuesChanged(const arma::vec &values) const;
void colorScaleChanged(const ColorScale &scale) const;
void selectionChanged(const std::vector<bool> &selection) const;
void selectionInteractivelyChanged(const std::vector<bool> &selection) const;
public slots:
void setValues(const arma::vec &values);
void setColorScale(const ColorScale &scale);
void setSelection(const std::vector<bool> &selection);
protected:
QSGNode *updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *);
void hoverEnterEvent(QHoverEvent *event);
void hoverMoveEvent(QHoverEvent *event);
void hoverLeaveEvent(QHoverEvent *event);
void mousePressEvent(QMouseEvent *event);
void mouseMoveEvent(QMouseEvent *event);
void mouseReleaseEvent(QMouseEvent *event);
private:
QSGNode *newSceneGraph() const;
QSGNode *newBarNode() const;
void updateViewport(QSGNode *root) const;
void updateBarNodeGeom(QSGNode *barNode, float x, float width, float height);
void updateBarNodeColor(QSGNode *barNode, const QColor &color);
void updateBars(QSGNode *node);
void updateHoverHints(QSGNode *node);
bool m_shouldUpdateBars;
float m_hoverPos;
void updateSelectionRect(QSGNode *node);
bool m_shouldUpdateSelectionRect;
void interactiveSelection(float start, float end);
float m_dragStartPos, m_dragLastPos;
std::vector<bool> m_selection;
int itemAt(float x, bool includeSelectorWidth = false) const;
arma::vec m_values;
ColorScale m_colorScale;
std::vector<int> m_originalIndices;
LinearScale<float> m_scale;
};
#endif // BARCHART_H
|