1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
|
#include <cmath>
#include <functional>
#include <iostream>
#include <memory>
#include <numeric>
#include <random>
#include <string>
#define GLAD_GL_IMPLEMENTATION
#include <glad/gl.h>
#undef GLAD_GL_IMPLEMENTATION
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#define NK_INCLUDE_FIXED_TYPES
#define NK_INCLUDE_STANDARD_IO
#define NK_INCLUDE_DEFAULT_ALLOCATOR
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
#define NK_INCLUDE_FONT_BAKING
#define NK_INCLUDE_DEFAULT_FONT
#define NK_SQRT sqrt
#define NK_SIN sinf
#define NK_COS cosf
// #define NK_STRTOD strtod
// #define NK_DTOA dtoa
#define NK_IMPLEMENTATION
#include "nuklear.h"
// device (NK) implementation details
static const int MAX_VERTEX_MEMORY = 512 * 1024;
static const int MAX_ELEMENT_MEMORY = 128 * 1024;
#ifdef __APPLE__
#define NK_SHADER_VERSION "#version 150\n"
#else
#define NK_SHADER_VERSION "#version 300 es\n"
#endif
#define STB_IMAGE_IMPLEMENTATION
#include "stb_image.h"
#include "mp.h"
#include "continuouscolorscale.h"
#include "divergentcolorscale.h"
#include "numericrange.h"
#include "scatterplot.h"
#include "voronoisplat.h"
#include "barchart.h"
#include "colormap.h"
// #include "transitioncontrol.h"
#include "projectionhistory.h"
#include "manipulationhandler.h"
#include "mapscalehandler.h"
// #include "selectionhandler.h"
#include "brushinghandler.h"
static const int RNG_SEED = 123;
static const int WINDOW_WIDTH = 1000;
static const int WINDOW_HEIGHT = 800;
static const size_t PLOT_WIDTH = 512;
static const size_t PLOT_HEIGHT = 512;
static const std::vector<std::string> COLORMAP_NAMES{
"Categorical",
"Continuous",
"Divergent",
"Rainbow",
};
static const std::vector<std::string> METRIC_NAMES{
"Aggregate error",
"Ctrl. Pt. influence",
"Stress",
};
struct media {
struct nk_font *font_14;
struct nk_font *font_18;
struct nk_font *font_20;
struct nk_font *font_22;
struct nk_image unchecked;
struct nk_image checked;
struct nk_image rocket;
struct nk_image cloud;
struct nk_image pen;
struct nk_image play;
struct nk_image pause;
struct nk_image stop;
struct nk_image prev;
struct nk_image next;
struct nk_image tools;
struct nk_image dir;
struct nk_image copy;
struct nk_image convert;
struct nk_image del;
struct nk_image edit;
struct nk_image images[9];
struct nk_image menu[6];
};
struct nk_glfw_vertex {
float position[2];
float uv[2];
nk_byte col[4];
};
struct device {
struct nk_buffer cmds;
struct nk_draw_null_texture tex_null;
GLuint vbo, vao, ebo;
GLuint prog;
GLuint vert_shdr;
GLuint frag_shdr;
GLint attrib_pos;
GLint attrib_uv;
GLint attrib_col;
GLint uniform_tex;
GLint uniform_proj;
GLuint font_tex;
};
static void
ui_header(struct nk_context *ctx, struct media *media, const char *title)
{
nk_style_set_font(ctx, &media->font_18->handle);
nk_layout_row_dynamic(ctx, 20, 1);
nk_label(ctx, title, NK_TEXT_LEFT);
}
static void
ui_widget(struct nk_context *ctx, struct media *media, float height)
{
static const float ratio[] = {0.15f, 0.85f};
nk_style_set_font(ctx, &media->font_22->handle);
nk_layout_row(ctx, NK_DYNAMIC, height, 2, ratio);
nk_spacing(ctx, 1);
}
static void
device_init(struct device *dev)
{
GLint status;
static const GLchar *vertex_shader =
NK_SHADER_VERSION
"uniform mat4 ProjMtx;\n"
"in vec2 Position;\n"
"in vec2 TexCoord;\n"
"in vec4 Color;\n"
"out vec2 Frag_UV;\n"
"out vec4 Frag_Color;\n"
"void main() {\n"
" Frag_UV = TexCoord;\n"
" Frag_Color = Color;\n"
" gl_Position = ProjMtx * vec4(Position.xy, 0, 1);\n"
"}\n";
static const GLchar *fragment_shader =
NK_SHADER_VERSION
"precision mediump float;\n"
"uniform sampler2D Texture;\n"
"in vec2 Frag_UV;\n"
"in vec4 Frag_Color;\n"
"out vec4 Out_Color;\n"
"void main(){\n"
" Out_Color = Frag_Color * texture(Texture, Frag_UV.st);\n"
"}\n";
nk_buffer_init_default(&dev->cmds);
dev->prog = glCreateProgram();
dev->vert_shdr = glCreateShader(GL_VERTEX_SHADER);
dev->frag_shdr = glCreateShader(GL_FRAGMENT_SHADER);
glShaderSource(dev->vert_shdr, 1, &vertex_shader, 0);
glShaderSource(dev->frag_shdr, 1, &fragment_shader, 0);
glCompileShader(dev->vert_shdr);
glCompileShader(dev->frag_shdr);
glGetShaderiv(dev->vert_shdr, GL_COMPILE_STATUS, &status);
assert(status == GL_TRUE);
glGetShaderiv(dev->frag_shdr, GL_COMPILE_STATUS, &status);
assert(status == GL_TRUE);
glAttachShader(dev->prog, dev->vert_shdr);
glAttachShader(dev->prog, dev->frag_shdr);
glLinkProgram(dev->prog);
glGetProgramiv(dev->prog, GL_LINK_STATUS, &status);
assert(status == GL_TRUE);
dev->uniform_tex = glGetUniformLocation(dev->prog, "Texture");
dev->uniform_proj = glGetUniformLocation(dev->prog, "ProjMtx");
dev->attrib_pos = glGetAttribLocation(dev->prog, "Position");
dev->attrib_uv = glGetAttribLocation(dev->prog, "TexCoord");
dev->attrib_col = glGetAttribLocation(dev->prog, "Color");
{
/* buffer setup */
GLsizei vs = sizeof(struct nk_glfw_vertex);
size_t vp = offsetof(struct nk_glfw_vertex, position);
size_t vt = offsetof(struct nk_glfw_vertex, uv);
size_t vc = offsetof(struct nk_glfw_vertex, col);
glGenBuffers(1, &dev->vbo);
glGenBuffers(1, &dev->ebo);
glGenVertexArrays(1, &dev->vao);
glBindVertexArray(dev->vao);
glBindBuffer(GL_ARRAY_BUFFER, dev->vbo);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, dev->ebo);
glEnableVertexAttribArray((GLuint)dev->attrib_pos);
glEnableVertexAttribArray((GLuint)dev->attrib_uv);
glEnableVertexAttribArray((GLuint)dev->attrib_col);
glVertexAttribPointer((GLuint)dev->attrib_pos, 2, GL_FLOAT, GL_FALSE, vs, (void*)vp);
glVertexAttribPointer((GLuint)dev->attrib_uv, 2, GL_FLOAT, GL_FALSE, vs, (void*)vt);
glVertexAttribPointer((GLuint)dev->attrib_col, 4, GL_UNSIGNED_BYTE, GL_TRUE, vs, (void*)vc);
}
glBindTexture(GL_TEXTURE_2D, 0);
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
glBindVertexArray(0);
}
static void
device_upload_atlas(struct device *dev, const void *image, int width, int height)
{
glGenTextures(1, &dev->font_tex);
glBindTexture(GL_TEXTURE_2D, dev->font_tex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)width, (GLsizei)height, 0,
GL_RGBA, GL_UNSIGNED_BYTE, image);
}
static void
device_shutdown(struct device *dev)
{
glDetachShader(dev->prog, dev->vert_shdr);
glDetachShader(dev->prog, dev->frag_shdr);
glDeleteShader(dev->vert_shdr);
glDeleteShader(dev->frag_shdr);
glDeleteProgram(dev->prog);
glDeleteTextures(1, &dev->font_tex);
glDeleteBuffers(1, &dev->vbo);
glDeleteBuffers(1, &dev->ebo);
nk_buffer_free(&dev->cmds);
}
static void
device_draw(struct device *dev, struct nk_context *ctx, int width, int height,
struct nk_vec2 scale, enum nk_anti_aliasing AA)
{
GLfloat ortho[4][4] = {
{2.0f, 0.0f, 0.0f, 0.0f},
{0.0f,-2.0f, 0.0f, 0.0f},
{0.0f, 0.0f,-1.0f, 0.0f},
{-1.0f,1.0f, 0.0f, 1.0f},
};
ortho[0][0] /= (GLfloat)width;
ortho[1][1] /= (GLfloat)height;
/* setup global state */
glEnable(GL_BLEND);
glBlendEquation(GL_FUNC_ADD);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDisable(GL_CULL_FACE);
glDisable(GL_DEPTH_TEST);
glEnable(GL_SCISSOR_TEST);
glActiveTexture(GL_TEXTURE0);
/* setup program */
glUseProgram(dev->prog);
glUniform1i(dev->uniform_tex, 0);
glUniformMatrix4fv(dev->uniform_proj, 1, GL_FALSE, &ortho[0][0]);
{
/* convert from command queue into draw list and draw to screen */
const struct nk_draw_command *cmd;
void *vertices, *elements;
const nk_draw_index *offset = NULL;
/* allocate vertex and element buffer */
glBindVertexArray(dev->vao);
glBindBuffer(GL_ARRAY_BUFFER, dev->vbo);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, dev->ebo);
glBufferData(GL_ARRAY_BUFFER, MAX_VERTEX_MEMORY, NULL, GL_STREAM_DRAW);
glBufferData(GL_ELEMENT_ARRAY_BUFFER, MAX_ELEMENT_MEMORY, NULL, GL_STREAM_DRAW);
/* load draw vertices & elements directly into vertex + element buffer */
vertices = glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY);
elements = glMapBuffer(GL_ELEMENT_ARRAY_BUFFER, GL_WRITE_ONLY);
{
/* fill convert configuration */
struct nk_convert_config config;
static const struct nk_draw_vertex_layout_element vertex_layout[] = {
{NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, position)},
{NK_VERTEX_TEXCOORD, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, uv)},
{NK_VERTEX_COLOR, NK_FORMAT_R8G8B8A8, NK_OFFSETOF(struct nk_glfw_vertex, col)},
{NK_VERTEX_LAYOUT_END}
};
NK_MEMSET(&config, 0, sizeof(config));
config.vertex_layout = vertex_layout;
config.vertex_size = sizeof(struct nk_glfw_vertex);
config.vertex_alignment = NK_ALIGNOF(struct nk_glfw_vertex);
config.tex_null = dev->tex_null;
config.circle_segment_count = 22;
config.curve_segment_count = 22;
config.arc_segment_count = 22;
config.global_alpha = 1.0f;
config.shape_AA = AA;
config.line_AA = AA;
/* setup buffers to load vertices and elements */
{struct nk_buffer vbuf, ebuf;
nk_buffer_init_fixed(&vbuf, vertices, MAX_VERTEX_MEMORY);
nk_buffer_init_fixed(&ebuf, elements, MAX_ELEMENT_MEMORY);
nk_convert(ctx, &dev->cmds, &vbuf, &ebuf, &config);}
}
glUnmapBuffer(GL_ARRAY_BUFFER);
glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER);
/* iterate over and execute each draw command */
nk_draw_foreach(cmd, ctx, &dev->cmds)
{
if (!cmd->elem_count) continue;
glBindTexture(GL_TEXTURE_2D, (GLuint)cmd->texture.id);
glScissor(
(GLint)(cmd->clip_rect.x * scale.x),
(GLint)((height - (GLint)(cmd->clip_rect.y + cmd->clip_rect.h)) * scale.y),
(GLint)(cmd->clip_rect.w * scale.x),
(GLint)(cmd->clip_rect.h * scale.y));
glDrawElements(GL_TRIANGLES, (GLsizei)cmd->elem_count, GL_UNSIGNED_SHORT, offset);
offset += cmd->elem_count;
}
nk_clear(ctx);
nk_buffer_clear(&dev->cmds);
}
/* default OpenGL state */
glUseProgram(0);
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
glBindVertexArray(0);
glDisable(GL_BLEND);
glDisable(GL_SCISSOR_TEST);
}
class Main
{
public:
Main(Main const&) = delete;
void operator=(Main const&) = delete;
static Main &instance() {
static Main instance;
return instance;
}
bool saveData() const {
bool ret = true;
if (m_cp.n_elem > 0 && m_indicesSavePath.size() > 0) {
ret = ret && m_cp.save(m_cpSavePath, arma::raw_ascii);
}
if (m_cpIndices.n_elem > 0 && m_cpSavePath.size() > 0) {
ret = ret && m_cpIndices.save(m_indicesSavePath, arma::raw_ascii);
}
return ret;
}
bool loadDataset(const std::string &path) {
return m_X.load(path, arma::raw_ascii);
}
void setIndicesSavePath(const std::string &path) {
m_indicesSavePath = path;
}
void setCPSavePath(const std::string &path) {
m_cpSavePath = path;
}
arma::mat X() const { return m_X; }
void setSelectRPs() {
// cpPlot->setAcceptedMouseButtons(Qt::NoButton);
// cpPlot->setAcceptHoverEvents(false);
// rpPlot->setAcceptedMouseButtons(Qt::LeftButton | Qt::RightButton);
// rpPlot->setAcceptHoverEvents(true);
}
void setSelectCPs() {
// rpPlot->setAcceptedMouseButtons(Qt::NoButton);
// rpPlot->setAcceptHoverEvents(false);
// cpPlot->setAcceptedMouseButtons(Qt::LeftButton | Qt::RightButton);
// cpPlot->setAcceptHoverEvents(true);
}
enum ColorScaleType {
ColorScaleCategorical = 0,
ColorScaleContinuous,
ColorScaleDivergent,
ColorScaleRainbow
};
void setCPColorScale(ColorScaleType colorScaleType) {
float min = 0.0f;
float max = 1.0f;
if (colorScaleCPs) {
min = colorScaleCPs->min();
max = colorScaleCPs->max();
}
colorScaleCPs = getColorScale(colorScaleType);
colorScaleCPs->setExtents(min, max);
// cpBarChart->setColorScale(colorScaleCPs);
cpColormap->setColorScale(colorScaleCPs);
// bundlePlot->setColorScale(colorScaleCPs);
cpPlot->update();
cpBarChart->update();
}
void setRPColorScale(ColorScaleType colorScaleType) {
float min = 0.0f;
float max = 1.0f;
// TODO: if weird behaviors are found, check this (was CPs)
if (colorScaleRPs) {
min = colorScaleRPs->min();
max = colorScaleRPs->max();
}
colorScaleRPs = getColorScale(colorScaleType);
colorScaleRPs->setExtents(min, max);
rpColormap->setColorScale(colorScaleRPs);
rpPlot->update();
splat->update();
rpBarChart->update();
}
// Pointers to visual components whose values are set in the main() function
// after components are instantiated by the QtQuick engine
BarChart *cpBarChart, *rpBarChart;
Colormap *cpColormap, *rpColormap;
Scatterplot *cpPlot, *rpPlot;
VoronoiSplat *splat;
// LinePlot *bundlePlot;
// Color scales in use
std::shared_ptr<ColorScale> colorScaleCPs, colorScaleRPs;
// Object that controls manipulation history
ProjectionHistory *projectionHistory;
void undoManipulation() { projectionHistory->undo(); }
void resetManipulation() { projectionHistory->reset(); }
enum ObserverType {
ObserverCurrent = ProjectionHistory::ObserverCurrent,
ObserverDiffPrevious = ProjectionHistory::ObserverDiffPrevious,
ObserverDiffFirst = ProjectionHistory::ObserverDiffFirst
};
bool setObserverType(ObserverType observerType) {
switch (observerType) {
case ObserverCurrent:
return projectionHistory->setType(ProjectionHistory::ObserverCurrent);
case ObserverDiffPrevious:
return projectionHistory->setType(ProjectionHistory::ObserverDiffPrevious);
case ObserverDiffFirst:
return projectionHistory->setType(ProjectionHistory::ObserverDiffFirst);
}
return false;
}
void setCPIndices(const arma::uvec &indices) {
m_cpIndices = indices;
m_rpIndices.set_size(m_X.n_rows - m_cpIndices.n_elem);
NumericRange<arma::uword> allIndices(0, m_X.n_rows);
std::set_symmetric_difference(allIndices.cbegin(), allIndices.cend(),
m_cpIndices.cbegin(), m_cpIndices.cend(), m_rpIndices.begin());
}
void setCP(const arma::mat &cp) {
if (cp.n_cols != 2
|| cp.n_rows != m_cpIndices.n_elem) {
return;
}
m_cp = cp;
}
void updateMap(const arma::mat &Y) {
cpPlot->setXY(Y.rows(m_cpIndices));
const arma::mat ®ularPoints = Y.rows(m_rpIndices);
rpPlot->setXY(regularPoints);
splat->setSites(regularPoints);
}
private:
Main()
: cpPlot(0)
, rpPlot(0)
, splat(0)
, cpBarChart(0)
, rpBarChart(0)
, cpColormap(0)
, rpColormap(0)
// , bundlePlot(0)
, projectionHistory(0)
{
}
std::shared_ptr<ColorScale> getColorScale(ColorScaleType colorScaleType) {
switch (colorScaleType) {
case ColorScaleCategorical:
return std::shared_ptr<ColorScale>(new ColorScale{
// QColor("#1f77b4"), QColor("#ff7f0e"), QColor("#2ca02c"),
Color(31, 119, 180), Color(255, 127, 14), Color(44, 160, 44),
// QColor("#d62728"), QColor("#9467bd"), QColor("#8c564b"),
Color(214, 39, 40), Color(148, 103, 189), Color(140, 86, 75),
// QColor("#e377c2"), QColor("#17becf"), QColor("#7f7f7f"),
Color(227, 119, 194), Color(23, 190, 207), Color(127, 127, 127),
});
case ColorScaleContinuous:
return std::shared_ptr<ColorScale>(
ContinuousColorScale::builtin(
ContinuousColorScale::HeatedObjects, nullptr));
case ColorScaleDivergent:
return std::shared_ptr<ColorScale>(
DivergentColorScale::builtin(
DivergentColorScale::RedGrayBlue, nullptr));
case ColorScaleRainbow:
// fall-through
default:
return std::shared_ptr<ColorScale>(
ContinuousColorScale::builtin(
ContinuousColorScale::Rainbow, nullptr));
}
}
arma::mat m_X, m_cp;
arma::uvec m_cpIndices, m_rpIndices;
std::string m_indicesSavePath, m_cpSavePath;
};
static void checkGLError(const char *msg) {
GLenum error = glGetError();
std::cout << msg << " ";
switch (error) {
case GL_NO_ERROR:
std::cout << "GL_NO_ERROR" << std::endl;
break;
case GL_INVALID_ENUM:
std::cout << "GL_INVALID_ENUM" << std::endl;
break;
case GL_INVALID_VALUE:
std::cout << "GL_INVALID_VALUE" << std::endl;
break;
case GL_INVALID_OPERATION:
std::cout << "GL_INVALID_OPERATION" << std::endl;
break;
case GL_INVALID_FRAMEBUFFER_OPERATION:
std::cout << "GL_INVALID_FRAMEBUFFER_OPERATION" << std::endl;
break;
case GL_OUT_OF_MEMORY:
std::cout << "GL_OUT_OF_MEMORY" << std::endl;
break;
}
}
arma::uvec extractCPs(const arma::mat &X)
{
int numCPs = (int) (3 * sqrt(X.n_rows));
arma::uvec indices(X.n_rows);
std::iota(indices.begin(), indices.end(), 0);
indices = arma::shuffle(indices);
return indices.subvec(0, numCPs-1);
}
arma::mat standardise(const arma::mat &X)
{
arma::mat stdX = X;
for (arma::uword j = 0; j < X.n_cols; j++) {
double sd = arma::stddev(stdX.col(j));
double mean = arma::mean(stdX.col(j));
stdX.col(j) = (stdX.col(j) - mean) / sd;
}
return stdX;
}
// GLFW callbacks
static void glfw_errorCallback(int err, const char *description)
{
std::cerr << "glfw: Error: " << err << ": " << description << std::endl;
}
static void text_input(GLFWwindow *win, unsigned int codepoint)
{
nk_input_unicode((struct nk_context *) glfwGetWindowUserPointer(win), codepoint);
}
static void scroll_input(GLFWwindow *win, double _, double yoff)
{
(void) _;
nk_input_scroll((struct nk_context *) glfwGetWindowUserPointer(win),
nk_vec2(0, (float) yoff));
}
int main(int argc, char *argv[])
{
static GLFWwindow *win;
int width = 0, height = 0;
int display_width = 0, display_height = 0;
// GUI
struct device device;
struct nk_font_atlas atlas;
struct media media;
struct nk_context ctx;
NK_UNUSED(argc);
NK_UNUSED(argv);
glfwSetErrorCallback(glfw_errorCallback);
if (!glfwInit()) {
std::cerr << "glfw: init failed" << std::endl;
exit(1);
}
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
#ifdef __APPLE__
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
glfwWindowHint(GLFW_SCALE_TO_MONITOR, GL_TRUE);
#endif
glfwWindowHint(GLFW_RED_BITS, 8);
glfwWindowHint(GLFW_GREEN_BITS, 8);
glfwWindowHint(GLFW_BLUE_BITS, 8);
glfwWindowHint(GLFW_ALPHA_BITS, 8);
glfwWindowHint(GLFW_SAMPLES, 4);
win = glfwCreateWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "pm", NULL, NULL);
if (!win) {
std::cerr << "glfw: failed to create window" << std::endl;
glfwTerminate();
exit(1);
}
glfwMakeContextCurrent(win);
glfwSetWindowUserPointer(win, &ctx);
glfwSetCharCallback(win, text_input);
glfwSetScrollCallback(win, scroll_input);
glfwGetWindowSize(win, &width, &height);
glfwGetFramebufferSize(win, &display_width, &display_height);
GLFWmonitor *primary = glfwGetPrimaryMonitor();
float xscale, yscale;
glfwGetMonitorContentScale(primary, &xscale, &yscale);
std::cout << "glfw: Detected scaling: "
<< xscale << "x" << yscale
<< std::endl;
const GLFWvidmode *mode = glfwGetVideoMode(primary);
std::cout << "glfw: Detected resolution: "
<< mode->width << "x" << mode->height
<< std::endl;
if (!gladLoadGL(glfwGetProcAddress)) {
std::cerr << "GLAD load failed" << std::endl;
glfwTerminate();
exit(1);
}
glEnable(GL_MULTISAMPLE);
glViewport(0, 0, WINDOW_WIDTH, WINDOW_HEIGHT);
Main &m = Main::instance();
if (argc != 2 || !m.loadDataset(argv[1])) {
std::cerr << "Could not load data." << std::endl;
return 1;
}
const arma::mat &X = standardise(m.X());
arma::arma_rng::set_seed(RNG_SEED);
arma::uvec cpIndices;
arma::mat Ys;
// Load/generate control point indices
cpIndices = extractCPs(X);
// Load/generate control points
Ys.set_size(cpIndices.n_elem, 2);
Ys.randn();
mp::forceScheme(mp::dist(X.rows(cpIndices)), Ys);
if (cpIndices.n_elem != Ys.n_rows) {
std::cerr << "The number of CP indices and the CP map do not match." << std::endl;
return 1;
}
// TODO: maybe put this inside m->setCP() method; for now, will be outside
// for more flexibility
// Ys = arma::normalise(Ys);
// Sort indices (some operations become easier later)
arma::uvec cpSortedIndices = arma::sort_index(cpIndices);
cpIndices = cpIndices(cpSortedIndices);
Ys = Ys.rows(cpSortedIndices);
m.setCPIndices(cpIndices);
m.setCP(Ys);
// Keeps track of what happened to the visualization
ProjectionHistory history(X, cpIndices);
// Visual components
Colormap cpColormap, rpColormap;
// cpColormap.setOrientation(Colormap::Vertical);
// rpColormap.setOrientation(Colormap::Vertical);
Scatterplot cpPlot, rpPlot;
VoronoiSplat splat;
cpPlot.setSize(PLOT_WIDTH, PLOT_HEIGHT);
rpPlot.setSize(PLOT_WIDTH, PLOT_HEIGHT);
rpPlot.setGlyphSize(3.0f);
rpPlot.setColormap(rpColormap.texture());
splat.setSize(PLOT_WIDTH, PLOT_HEIGHT);
splat.setColormap(rpColormap.texture());
BarChart cpBarChart, rpBarChart;
cpBarChart.setSize(PLOT_WIDTH, 60);
cpBarChart.setColormap(cpColormap.texture());
rpBarChart.setSize(PLOT_WIDTH, 60);
rpBarChart.setColormap(rpColormap.texture());
m.cpPlot = &cpPlot;
m.rpPlot = &rpPlot;
m.splat = &splat;
m.cpColormap = &cpColormap;
m.rpColormap = &rpColormap;
m.cpBarChart = &cpBarChart;
m.rpBarChart = &rpBarChart;
auto setCP = std::bind(&Main::setCP, &m, std::placeholders::_1);
cpPlot.xyChanged.connect(setCP);
cpPlot.xyInteractivelyChanged.connect(setCP);
// Keep both scatterplots and the splat scaled equally and
// relative to the full plot
MapScaleHandler mapScaleHandler;
mapScaleHandler.scaleChanged.connect(
std::bind(&Scatterplot::setScale, &cpPlot, std::placeholders::_1, std::placeholders::_2));
mapScaleHandler.scaleChanged.connect(
std::bind(&Scatterplot::setScale, &rpPlot, std::placeholders::_1, std::placeholders::_2));
mapScaleHandler.scaleChanged.connect(
std::bind(&VoronoiSplat::setScale, &splat, std::placeholders::_1, std::placeholders::_2));
history.currentMapChanged.connect(
std::bind(&MapScaleHandler::scaleToMap, &mapScaleHandler, std::placeholders::_1));
// Update projection as the cp are modified (either directly in
// the manipulationHandler object or interactively in cpPlot
ManipulationHandler manipulationHandler(X, cpIndices);
cpPlot.xyInteractivelyChanged.connect(
std::bind(&ManipulationHandler::setCP, &manipulationHandler, std::placeholders::_1));
// Update history whenever a new projection is computed...
manipulationHandler.mapChanged.connect(
std::bind(&ProjectionHistory::addMap, &history, std::placeholders::_1));
// ... and update visual components whenever the history changes
history.currentMapChanged.connect(
std::bind(&Main::updateMap, &m, std::placeholders::_1));
// Linking between selections
/*
SelectionHandler cpSelectionHandler(cpIndices.n_elem);
connect(m->cpPlot, &Scatterplot::selectionInteractivelyChanged,
&cpSelectionHandler, &SelectionHandler::setSelection);
connect(m->cpBarChart, &BarChart::selectionInteractivelyChanged,
&cpSelectionHandler, &SelectionHandler::setSelection);
connect(&cpSelectionHandler, &SelectionHandler::selectionChanged,
m->cpPlot, &Scatterplot::setSelection);
connect(&cpSelectionHandler, &SelectionHandler::selectionChanged,
m->cpBarChart, &BarChart::setSelection);
connect(&cpSelectionHandler, &SelectionHandler::selectionChanged,
[m](const std::vector<bool> &cpSelection) {
// given some CPs, see unexpected RPs *influenced by* them
std::vector<arma::uword> selectedCPIndices;
for (int i = 0; i < cpSelection.size(); i++) {
if (cpSelection[i]) {
selectedCPIndices.push_back(i);
}
}
if (selectedCPIndices.empty()) {
return;
}
arma::uvec selectedCPs(selectedCPIndices.size());
std::copy(selectedCPIndices.begin(), selectedCPIndices.end(),
selectedCPs.begin());
// Only the 10% largest values, filtered by the selected RPs
const arma::mat &unreliability = m->projectionHistory->unreliability();
arma::uvec indicesLargest = arma::sort_index(unreliability.cols(selectedCPs), "descending");
arma::uword numLargest = indicesLargest.n_elem * 0.01f;
indicesLargest = indicesLargest.subvec(0, numLargest-1);
// m->bundlePlot->setValues(unreliability(indicesLargest));
const arma::uvec &cpIndices = m->projectionHistory->cpIndices();
arma::uvec CPs = cpIndices(selectedCPs(indicesLargest / unreliability.n_rows));
const arma::uvec &rpIndices = m->projectionHistory->rpIndices();
arma::uvec RPs = indicesLargest;
RPs.transform([&unreliability](arma::uword v) {
return v % unreliability.n_rows;
});
RPs = rpIndices(RPs);
arma::uvec indices(CPs.n_elem + RPs.n_elem);
for (arma::uword i = 0; i < CPs.n_elem; i++) {
indices[2*i + 0] = CPs(i);
indices[2*i + 1] = RPs(i);
}
// m->bundlePlot->setLines(indices, m->projectionHistory->Y());
});
*/
// Same as before, but now for regular points
/*
SelectionHandler rpSelectionHandler(X.n_rows - cpIndices.n_elem);
rpPlot.selectionInteractivelyChanged.connect(
std::bind(&SelectionHandler::setSelection, &rpSelectionHandler));
rpBarChart.selectionInteractivelyChanged.connect(
std::bind(&SelectionHandler::setSelection, &rpSelectionHandler));
rpSelectionHandler.selectionChanged.connect(
std::bind(&Scatterplot::setSelection, &rpPlot));
rpSelectionHandler.selectionChanged.connect(
std::bind(&BarChart::setSelection, &rpBarChart));
// This still needs more tests
QObject::connect(&rpSelectionHandler, &SelectionHandler::selectionChanged,
[m](const std::vector<bool> &rpSelection) {
// given some RPs, see unexpected CPs *influencing* them
std::vector<arma::uword> selectedRPIndices;
for (int i = 0; i < rpSelection.size(); i++) {
if (rpSelection[i]) {
selectedRPIndices.push_back(i);
}
}
if (selectedRPIndices.empty()) {
overviewBundles(m);
return;
}
arma::uvec selectedRPs(selectedRPIndices.size());
std::copy(selectedRPIndices.begin(), selectedRPIndices.end(),
selectedRPs.begin());
// Only the 10% largest values, filtered by the selected RPs
const arma::mat &unreliability = m->projectionHistory->unreliability();
arma::uvec indicesLargest = arma::sort_index(unreliability.rows(selectedRPs), "descending");
arma::uword numLargest = indicesLargest.n_elem * 0.01f;
indicesLargest = indicesLargest.subvec(0, numLargest-1);
m->bundlePlot->setValues(unreliability(indicesLargest));
const arma::uvec &cpIndices = m->projectionHistory->cpIndices();
arma::uvec CPs = cpIndices(indicesLargest / selectedRPs.n_elem);
const arma::uvec &rpIndices = m->projectionHistory->rpIndices();
arma::uvec RPs = indicesLargest;
RPs.transform([&selectedRPs](arma::uword v) {
return v % selectedRPs.n_elem;
});
RPs = rpIndices(selectedRPs(RPs));
arma::uvec indices(CPs.n_elem + RPs.n_elem);
for (arma::uword i = 0; i < CPs.n_elem; i++) {
indices[2*i + 0] = CPs(i);
indices[2*i + 1] = RPs(i);
}
m->bundlePlot->setLines(indices, m->projectionHistory->Y());
});
*/
// Brushing between each bar chart and respective scatterplot
BrushingHandler cpBrushHandler;
auto cpBrushHandler_brushItem = std::bind(
&BrushingHandler::brushItem,
&cpBrushHandler,
std::placeholders::_1);
cpPlot.itemInteractivelyBrushed.connect(cpBrushHandler_brushItem);
cpBarChart.itemInteractivelyBrushed.connect(cpBrushHandler_brushItem);
cpBrushHandler.itemBrushed.connect(
std::bind(&Scatterplot::brushItem, &cpPlot, std::placeholders::_1));
cpBrushHandler.itemBrushed.connect(
std::bind(&BarChart::brushItem, &cpBarChart, std::placeholders::_1));
BrushingHandler rpBrushHandler;
auto rpBrushHandler_brushItem = std::bind(
&BrushingHandler::brushItem,
&rpBrushHandler,
std::placeholders::_1);
rpPlot.itemInteractivelyBrushed.connect(rpBrushHandler_brushItem);
rpBarChart.itemInteractivelyBrushed.connect(rpBrushHandler_brushItem);
rpBrushHandler.itemBrushed.connect(
std::bind(&Scatterplot::brushItem, &rpPlot, std::placeholders::_1));
rpBrushHandler.itemBrushed.connect(
std::bind(&BarChart::brushItem, &rpBarChart, std::placeholders::_1));
// Update visual components whenever values change
history.rpValuesChanged.connect([&](const arma::vec &v, bool rescale) {
if (!m.colorScaleRPs || v.n_elem == 0) {
return;
}
if (rescale) {
m.colorScaleRPs->setExtents(v.min(), v.max());
} else {
m.colorScaleRPs->setExtents(std::min(m.colorScaleRPs->min(), (float) v.min()),
std::max(m.colorScaleRPs->max(), (float) v.max()));
}
m.rpColormap->setColorScale(m.colorScaleRPs);
// rpPlot.setColorData(v);
});
history.cpValuesChanged.connect([&](const arma::vec &v, bool rescale) {
if (!m.colorScaleCPs || v.n_elem == 0) {
return;
}
m.colorScaleCPs->setExtents(v.min(), v.max());
m.cpColormap->setColorScale(m.colorScaleCPs);
// Originally, we should have done this:
//
// history.cpValuesChanged.connect(
// std::bind(&Scatterplot::setColorData, &cpPlot, std::placeholders::_1));
//
// But this has problems with the number of arguments of
// setColorData, so we just call it here
cpPlot.setColorData(v);
});
history.cpValuesChanged.connect(
std::bind(&BarChart::setValues, &cpBarChart, std::placeholders::_1));
history.rpValuesChanged.connect(
std::bind(&VoronoiSplat::setValues, &splat, std::placeholders::_1));
history.rpValuesChanged.connect(
std::bind(&BarChart::setValues, &rpBarChart, std::placeholders::_1));
// ProjectionHistory takes special care of separate CP/RP selections
// cpSelectionHandler.selectionChanged.connect(
// std::bind(&ProjectionHistory::setCPSelection, &history));
// rpSelectionHandler.selectionChanged.connect(
// std::bind(&ProjectionHistory::setRPSelection, &history));
// history.selectionChanged.connect(
// std::bind(&LinePlot::selectionChanged, &bundlePlot));
// Connect projection components to rewinding mechanism
// TransitionControl plotTC;
// plotTC.tChanged.connect(
// std::bind(&ProjectionHistory::setRewind, &history, std::placeholders::_1));
history.mapRewound.connect(
std::bind(&Main::updateMap, &m, std::placeholders::_1));
history.cpValuesRewound.connect(
std::bind(&Scatterplot::setColorData, &cpPlot, std::placeholders::_1));
history.rpValuesRewound.connect(
std::bind(&VoronoiSplat::setValues, &splat, std::placeholders::_1));
history.rpValuesRewound.connect(
std::bind(&BarChart::updateValues, &rpBarChart, std::placeholders::_1));
// General component set up
// plotTC->setAcceptedMouseButtons(Qt::RightButton);
// m->cpPlot->setDragEnabled(true);
// m->cpBarChart->setAcceptedMouseButtons(Qt::LeftButton | Qt::RightButton);
m.setSelectCPs();
// m->cpBarChart->setAcceptedMouseButtons(Qt::LeftButton | Qt::RightButton);
// m->rpBarChart->setAcceptedMouseButtons(Qt::LeftButton | Qt::RightButton);
m.setCPColorScale(Main::ColorScaleRainbow);
enum Main::ColorScaleType cpColorScaleType = Main::ColorScaleRainbow;
m.setRPColorScale(Main::ColorScaleRainbow);
enum Main::ColorScaleType rpColorScaleType = Main::ColorScaleRainbow;
// This sets the initial CP configuration, triggering all the necessary
// signals to set up the helper objects and visual components
manipulationHandler.setCP(Ys);
// GUI init
device_init(&device);
{
const void *image;
int w, h;
struct nk_font_config cfg = nk_font_config(0);
cfg.oversample_h = 3;
cfg.oversample_v = 2;
nk_font_atlas_init_default(&atlas);
nk_font_atlas_begin(&atlas);
media.font_14 = nk_font_atlas_add_from_file(&atlas, "assets/Roboto-Regular.ttf", 14.0f, &cfg);
media.font_18 = nk_font_atlas_add_from_file(&atlas, "assets/Roboto-Regular.ttf", 18.0f, &cfg);
media.font_20 = nk_font_atlas_add_from_file(&atlas, "assets/Roboto-Regular.ttf", 20.0f, &cfg);
media.font_22 = nk_font_atlas_add_from_file(&atlas, "assets/Roboto-Regular.ttf", 22.0f, &cfg);
image = nk_font_atlas_bake(&atlas, &w, &h, NK_FONT_ATLAS_RGBA32);
device_upload_atlas(&device, image, w, h);
nk_font_atlas_end(&atlas, nk_handle_id((int)device.font_tex), &device.tex_null);
}
nk_init_default(&ctx, &media.font_14->handle);
struct nk_image cpPlot_img = nk_image_id((int) cpPlot.texture());
struct nk_image rpPlot_img = nk_image_id((int) rpPlot.texture());
struct nk_image splat_img = nk_image_id((int) splat.texture());
struct nk_image cpColormap_img = nk_image_id((int) cpColormap.texture());
struct nk_image rpColormap_img = nk_image_id((int) rpColormap.texture());
struct nk_image cpBarChart_img = nk_image_id((int) cpBarChart.texture());
struct nk_image rpBarChart_img = nk_image_id((int) rpBarChart.texture());
while (!glfwWindowShouldClose(win)) {
struct nk_vec2 scale;
glfwGetWindowSize(win, &width, &height);
glfwGetFramebufferSize(win, &display_width, &display_height);
scale.x = static_cast<float>(display_width) / static_cast<float>(width);
scale.y = static_cast<float>(display_height) / static_cast<float>(height);
// Input
glfwPollEvents();
{
double x, y;
nk_input_begin(&ctx);
// glfwPollEvents();
nk_input_key(&ctx, NK_KEY_DEL, glfwGetKey(win, GLFW_KEY_DELETE) == GLFW_PRESS);
nk_input_key(&ctx, NK_KEY_ENTER, glfwGetKey(win, GLFW_KEY_ENTER) == GLFW_PRESS);
nk_input_key(&ctx, NK_KEY_TAB, glfwGetKey(win, GLFW_KEY_TAB) == GLFW_PRESS);
nk_input_key(&ctx, NK_KEY_BACKSPACE, glfwGetKey(win, GLFW_KEY_BACKSPACE) == GLFW_PRESS);
nk_input_key(&ctx, NK_KEY_LEFT, glfwGetKey(win, GLFW_KEY_LEFT) == GLFW_PRESS);
nk_input_key(&ctx, NK_KEY_RIGHT, glfwGetKey(win, GLFW_KEY_RIGHT) == GLFW_PRESS);
nk_input_key(&ctx, NK_KEY_UP, glfwGetKey(win, GLFW_KEY_UP) == GLFW_PRESS);
nk_input_key(&ctx, NK_KEY_DOWN, glfwGetKey(win, GLFW_KEY_DOWN) == GLFW_PRESS);
if (glfwGetKey(win, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS ||
glfwGetKey(win, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS) {
nk_input_key(&ctx, NK_KEY_COPY, glfwGetKey(win, GLFW_KEY_C) == GLFW_PRESS);
nk_input_key(&ctx, NK_KEY_PASTE, glfwGetKey(win, GLFW_KEY_P) == GLFW_PRESS);
nk_input_key(&ctx, NK_KEY_CUT, glfwGetKey(win, GLFW_KEY_X) == GLFW_PRESS);
nk_input_key(&ctx, NK_KEY_CUT, glfwGetKey(win, GLFW_KEY_E) == GLFW_PRESS);
nk_input_key(&ctx, NK_KEY_SHIFT, 1);
} else {
nk_input_key(&ctx, NK_KEY_COPY, 0);
nk_input_key(&ctx, NK_KEY_PASTE, 0);
nk_input_key(&ctx, NK_KEY_CUT, 0);
nk_input_key(&ctx, NK_KEY_SHIFT, 0);
}
glfwGetCursorPos(win, &x, &y);
int int_x = static_cast<int>(x);
int int_y = static_cast<int>(y);
nk_input_motion(&ctx, int_x, int_y);
nk_input_button(&ctx, NK_BUTTON_LEFT, int_x, int_y,
glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS);
nk_input_button(&ctx, NK_BUTTON_MIDDLE, int_x, int_y,
glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_MIDDLE) == GLFW_PRESS);
nk_input_button(&ctx, NK_BUTTON_RIGHT, int_x, int_y,
glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_RIGHT) == GLFW_PRESS);
nk_input_end(&ctx);
}
nk_style_set_font(&ctx, &media.font_20->handle);
if (nk_begin(&ctx, "Control points", nk_rect(550, 20, 350, 300),
NK_WINDOW_BORDER | NK_WINDOW_TITLE)) {
ui_header(&ctx, &media, "Glyphs");
nk_layout_row_dynamic(&ctx, 30, 1);
float glyphSize = cpPlot.glyphSize();
nk_property_float(&ctx, "Size:", 1.0f, &glyphSize, 20.0f, 1.0f, 0.1f);
if (glyphSize != cpPlot.glyphSize()) {
cpPlot.setGlyphSize(glyphSize);
}
nk_layout_row_dynamic(&ctx, 30, 1);
float opacity = 1.0f;
nk_property_float(&ctx, "Opacity:", 0.0f, &opacity, 1.0f, 0.1f, 0.01f);
// TODO
nk_layout_row_dynamic(&ctx, 20, 1);
nk_spacer(&ctx);
ui_header(&ctx, &media, "Colors");
nk_layout_row_begin(&ctx, NK_DYNAMIC, 30, 2);
nk_layout_row_push(&ctx, 0.3f);
nk_label(&ctx, "Scale:", NK_TEXT_RIGHT);
nk_layout_row_push(&ctx, 0.7f);
if (nk_combo_begin_label(&ctx, COLORMAP_NAMES[cpColorScaleType].c_str(),
nk_vec2(nk_widget_width(&ctx), 200))) {
nk_layout_row_dynamic(&ctx, 25, 1);
size_t i = 0;
for (auto it = COLORMAP_NAMES.begin();
it != COLORMAP_NAMES.end(); it++) {
if (nk_combo_item_label(&ctx, it->c_str(), NK_TEXT_LEFT)) {
enum Main::ColorScaleType type = static_cast<Main::ColorScaleType>(i);
if (type != cpColorScaleType) {
m.setCPColorScale(type);
cpColorScaleType = type;
}
}
i++;
}
nk_combo_end(&ctx);
}
nk_layout_row_end(&ctx);
nk_layout_row_begin(&ctx, NK_DYNAMIC, 30, 2);
nk_layout_row_push(&ctx, 0.3f);
nk_label(&ctx, "Map to:", NK_TEXT_RIGHT);
nk_layout_row_push(&ctx, 0.7f);
if (nk_combo_begin_label(&ctx, METRIC_NAMES[0].c_str(),
nk_vec2(nk_widget_width(&ctx), 200))) {
nk_layout_row_dynamic(&ctx, 25, 1);
size_t i = 0;
for (auto it = METRIC_NAMES.begin();
it != METRIC_NAMES.end(); it++) {
if (nk_combo_item_label(&ctx, it->c_str(), NK_TEXT_LEFT)) {
// TODO
}
i++;
}
nk_combo_end(&ctx);
}
nk_layout_row_end(&ctx);
nk_layout_row_dynamic(&ctx, 10, 1);
nk_spacer(&ctx);
nk_layout_row_dynamic(&ctx, 10, 1);
nk_image(&ctx, cpColormap_img);
}
nk_end(&ctx);
if (nk_begin(&ctx, "Regular points", nk_rect(550, 340, 350, 410),
NK_WINDOW_BORDER | NK_WINDOW_TITLE)) {
ui_header(&ctx, &media, "Splat");
nk_layout_row_dynamic(&ctx, 30, 1);
float alpha = splat.alpha();
nk_property_float(&ctx, "Blur (alpha):", 5.0f, &alpha, 50.0f, 1.0f, 0.1f);
if (alpha != splat.alpha()) {
splat.setAlpha(alpha);
}
nk_layout_row_dynamic(&ctx, 30, 1);
float beta = splat.beta();
nk_property_float(&ctx, "Radius (beta):", 5.0f, &beta, 50.0f, 1.0f, 0.1f);
if (beta != splat.beta()) {
splat.setBeta(beta);
}
nk_layout_row_dynamic(&ctx, 20, 1);
nk_spacer(&ctx);
ui_header(&ctx, &media, "Glyphs");
nk_layout_row_dynamic(&ctx, 30, 1);
float glyphSize = rpPlot.glyphSize();
nk_property_float(&ctx, "Size:", 1.0f, &glyphSize, 20.0f, 1.0f, 0.1f);
if (glyphSize != rpPlot.glyphSize()) {
rpPlot.setGlyphSize(glyphSize);
}
nk_layout_row_dynamic(&ctx, 30, 1);
float opacity = 1.0f;
nk_property_float(&ctx, "Opacity:", 0.0f, &opacity, 1.0f, 0.1f, 0.01f);
// TODO
nk_layout_row_dynamic(&ctx, 20, 1);
nk_spacer(&ctx);
ui_header(&ctx, &media, "Colors");
nk_layout_row_begin(&ctx, NK_DYNAMIC, 30, 2);
nk_layout_row_push(&ctx, 0.3f);
nk_label(&ctx, "Scale:", NK_TEXT_RIGHT);
nk_layout_row_push(&ctx, 0.7f);
if (nk_combo_begin_label(&ctx, COLORMAP_NAMES[rpColorScaleType].c_str(),
nk_vec2(nk_widget_width(&ctx), 200))) {
nk_layout_row_dynamic(&ctx, 25, 1);
size_t i = 0;
for (auto it = COLORMAP_NAMES.begin();
it != COLORMAP_NAMES.end(); it++) {
if (nk_combo_item_label(&ctx, it->c_str(), NK_TEXT_LEFT)) {
enum Main::ColorScaleType type = static_cast<Main::ColorScaleType>(i);
if (type != rpColorScaleType) {
m.setRPColorScale(type);
rpColorScaleType = type;
}
}
i++;
}
nk_combo_end(&ctx);
}
nk_layout_row_end(&ctx);
nk_layout_row_begin(&ctx, NK_DYNAMIC, 30, 2);
nk_layout_row_push(&ctx, 0.3f);
nk_label(&ctx, "Map to:", NK_TEXT_RIGHT);
nk_layout_row_push(&ctx, 0.7f);
if (nk_combo_begin_label(&ctx, METRIC_NAMES[0].c_str(),
nk_vec2(nk_widget_width(&ctx), 200))) {
nk_layout_row_dynamic(&ctx, 25, 1);
size_t i = 0;
for (auto it = METRIC_NAMES.begin(); it != METRIC_NAMES.end(); it++) {
if (nk_combo_item_label(&ctx, it->c_str(), NK_TEXT_LEFT)) {
// TODO
}
i++;
}
nk_combo_end(&ctx);
}
nk_layout_row_end(&ctx);
nk_layout_row_dynamic(&ctx, 10, 1);
nk_spacer(&ctx);
nk_layout_row_dynamic(&ctx, 10, 1);
nk_image(&ctx, rpColormap_img);
}
nk_end(&ctx);
struct nk_style *s = &ctx.style;
nk_style_push_color(&ctx, &s->window.background, nk_rgba(0, 0, 0, 0));
nk_style_push_style_item(&ctx, &s->window.fixed_background,
nk_style_item_color(nk_rgba(0,0,0,0)));
if (nk_begin(&ctx, "Scatterplot", nk_rect(20, 20, PLOT_WIDTH, PLOT_HEIGHT),
NK_WINDOW_NO_SCROLLBAR)) {
// Render components to their textures
splat.draw();
rpPlot.draw();
cpPlot.draw();
nk_layout_space_begin(&ctx, NK_STATIC, PLOT_HEIGHT, 4);
struct nk_rect region = nk_layout_space_bounds(&ctx);
// Add white background rect and draw textures on top
nk_layout_space_push(&ctx, region);
struct nk_command_buffer *canvas = nk_window_get_canvas(&ctx);
nk_fill_rect(canvas, region, 0.0f, nk_rgba(255, 255, 255, 255));
// Rest uses custom region
region.x = region.y = 0.0f;
region.w = static_cast<float>(PLOT_WIDTH);
region.h = static_cast<float>(PLOT_HEIGHT);
nk_layout_space_push(&ctx, region);
nk_image(&ctx, splat_img);
nk_layout_space_push(&ctx, region);
nk_image(&ctx, rpPlot_img);
nk_layout_space_push(&ctx, region);
nk_image(&ctx, cpPlot_img);
nk_layout_space_end(&ctx);
}
nk_end(&ctx);
nk_style_pop_color(&ctx);
nk_style_pop_style_item(&ctx);
if (nk_begin(&ctx, "Values", nk_rect(20, 40 + PLOT_HEIGHT, PLOT_WIDTH, 220),
NK_WINDOW_BORDER | NK_WINDOW_TITLE | NK_WINDOW_NO_SCROLLBAR)) {
cpBarChart.draw();
rpBarChart.draw();
// nk_widget(&bounds, &ctx);
ui_header(&ctx, &media, "Control points");
nk_layout_row_dynamic(&ctx, cpBarChart.height(), 1);
nk_image(&ctx, cpBarChart_img);
ui_header(&ctx, &media, "Regular points");
nk_layout_row_dynamic(&ctx, rpBarChart.height(), 1);
nk_image(&ctx, rpBarChart_img);
}
nk_end(&ctx);
glViewport(0, 0, display_width, display_height);
// glDisable(GL_BLEND);
glClearColor(0.3f, 0.3f, 0.3f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
device_draw(&device, &ctx, width, height, scale, NK_ANTI_ALIASING_ON);
glfwSwapBuffers(win);
// nk_clear(&ctx);
}
nk_font_atlas_clear(&atlas);
nk_free(&ctx);
glfwTerminate();
return 0;
}
|