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#include "manipulationhandler.h"
#include <algorithm>
#include <iostream>
#include <numeric>
#include "mp.h"
#include "numericrange.h"
ManipulationHandler::ManipulationHandler(const arma::mat &X,
const arma::uvec &cpIndices)
: m_X(X)
, m_Y(X.n_rows, 2)
, m_cpIndices(cpIndices)
, m_rpIndices(X.n_rows - cpIndices.n_elem)
, m_technique(TECHNIQUE_LAMP)
{
NumericRange<unsigned long long> range(0, m_X.n_rows);
std::set_symmetric_difference(range.cbegin(), range.cend(),
m_cpIndices.cbegin(), m_cpIndices.cend(), m_rpIndices.begin());
}
void ManipulationHandler::setTechnique(ManipulationHandler::Technique technique)
{
if (m_technique == technique)
return;
m_technique = technique;
}
void ManipulationHandler::setCP(const arma::mat &Ys)
{
switch (m_technique) {
case TECHNIQUE_PLMP:
mp::plmp(m_X, m_cpIndices, Ys, m_Y);
break;
case TECHNIQUE_LSP:
// TODO
// mp::lsp(m_X, m_cpIndices, Ys, m_Y);
break;
case TECHNIQUE_LAMP:
mp::lamp(m_X, m_cpIndices, Ys, m_Y);
break;
case TECHNIQUE_PEKALSKA:
// TODO
// mp::pekalska(m_X, m_cpIndices, Ys, m_Y);
break;
}
emit cpChanged(m_Y.rows(m_cpIndices));
emit rpChanged(m_Y.rows(m_rpIndices));
emit mapChanged(m_Y);
}
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