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#ifndef MANIPULATIONHANDLER_H
#define MANIPULATIONHANDLER_H
#include <QObject>
#include <armadillo>
class ManipulationHandler
: public QObject
{
Q_OBJECT
public:
Q_ENUMS(Technique)
enum Technique {
TECHNIQUE_PLMP,
TECHNIQUE_LAMP,
TECHNIQUE_LSP,
TECHNIQUE_PEKALSKA
};
ManipulationHandler(const arma::mat &X, const arma::uvec &cpIndices);
void setTechnique(Technique technique);
signals:
void cpChanged(const arma::mat &cpY) const;
void rpChanged(const arma::mat &rpY) const;
void mapChanged(const arma::mat &Y) const;
public slots:
void setCP(const arma::mat &Ys);
private:
arma::mat m_X, m_Y;
arma::uvec m_cpIndices, m_rpIndices;
Technique m_technique;
};
#endif // MANIPULATIONHANDLER_H
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