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#ifndef MANIPULATIONHANDLER_H
#define MANIPULATIONHANDLER_H
#include <armadillo>
#include <nod.hpp>
class ManipulationHandler
{
public:
enum Technique {
TECHNIQUE_PLMP,
TECHNIQUE_LAMP,
TECHNIQUE_LSP,
TECHNIQUE_PEKALSKA
};
ManipulationHandler(const arma::mat &X,
const arma::uvec &cpIndices);
void setTechnique(Technique technique) { m_technique = technique; }
nod::signal<void(const arma::mat &)> mapChanged;
void setCP(const arma::mat &Ys);
private:
arma::mat m_X;
arma::uvec m_cpIndices;
Technique m_technique;
};
#endif // MANIPULATIONHANDLER_H
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