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#include <cstdlib>
#include <cmath>
#include <cstring>
#include <stack>
#include <vector>
#include <iostream>

const float MYINFINITY = 1.0e7f;

inline float SQR(float x) { return x * x; }
inline int SQR(int x) { return x * x; }
inline float INTERP(float a, float b, float t) { return a * (1 - t) + b * t; }

struct Coord {
    int i, j;
    Coord(int i_, int j_)
        : i(i_)
        , j(j_){};
    Coord() {}
    int operator==(const Coord &c) const { return i == c.i && j == c.j; }
};

using namespace std;

const float ALIVE = -10, NARROW_BAND = ALIVE + 1,
            FAR_AWAY = ALIVE + 2; // Classification values for pixels in an
                                  // image. The values are arbitrary.

int skelft2DSize(int nx, int ny) {
    int dx = (int) floor(
        pow(2.0f, int(log(float(nx)) / log(2.0f) +
                      1))); // Find minimal pow of 2 which fits the input image
    int dy = (int) floor(pow(2.0f, int(log(float(ny)) / log(2.0f) + 1)));
    int fboSize = max(dx, dy); // DT/FT/skeleton image size (pow of 2, should be
                               // able to contain the input image)

    return fboSize;
}

// Classify 'f' into inside, outside, and boundary pixels according to isovalue
// 'iso'
// Inside pixels are those with value > iso (if thr_upper==true), else those
// with value < iso.
template <class T>
void classify(vector<Coord> &s, const T *f, int xm, int ym, int xM, int yM,
              int size, T iso, bool thr_upper, float *siteParam,
              bool scan_bot_to_top) {
    for (int i = 0; i < size * size; ++i)
        siteParam[i] = ALIVE; // First: all points are ALIVE, i.e., sites

    for (int j = ym; j < yM; ++j)
        for (int i = xm; i < xM; ++i) {
            T fptr = f[i + j * size]; // Mark subset of points which are
                                      // FAR_AWAY, i.e. NOT sites
            if (((thr_upper && fptr >= iso) || (!thr_upper && fptr <= iso)))
                siteParam[i + size * j] = FAR_AWAY;
        }

    int js, je, jd;
    if (scan_bot_to_top) {
        js = ym;
        je = yM;
        jd = 1;
    } else {
        js = yM - 1;
        je = ym - 1;
        jd = -1;
    }

    for (int j = js; j != je; j += jd)
        for (int i = xm; i < xM; ++i) {
            float &cv = siteParam[i + size * j];
            if (cv == FAR_AWAY)
                if (((i - 1 + size * j) > 0 &&
                     siteParam[i - 1 + size * j] == ALIVE) ||
                    siteParam[i + 1 + size * j] == ALIVE ||
                    ((i + size * (j - 1)) > 0 &&
                     siteParam[i + size * (j - 1)] == ALIVE) ||
                    siteParam[i + size * (j + 1)] == ALIVE) {
                    cv = NARROW_BAND;
                    s.push_back(Coord(i, j));
                }
        }
}

// Encode input image (classified as inside/outside/boundary into a
// boundary-length parameterization image, needed for skeleton computations.
//
float encodeBoundary(vector<Coord> &s, int xm, int ym, int xM, int yM,
                     float *siteParam, int size) {
    const float LARGE_BOUNDARY_VAL =
        1000; // Value that the boundary-param will jump with between disjoint,
              // self-connected, boundary pixel chains

    float length = -LARGE_BOUNDARY_VAL + 1; // Compute the boundary length

    while (s.size()) // Process all narrowband points, add their
                     // arc-length-parameterization in siteParam
    {
        Coord pt = s[s.size() - 1];
        s.pop_back(); // Pick narrowband-point, test if already numbered
        if (siteParam[pt.i + size * pt.j] > 0)
            continue;

        int ci, cj;
        float cc = 0; // Point pt not numbered
        for (int dj = -1; dj < 2; ++dj) // Find min-numbered-neighbour of pt
            for (int di = -1; di < 2; ++di) {
                int ii = pt.i + di, jj = pt.j + dj;
                if (ii < xm || ii >= xM || jj < ym || jj >= yM)
                    continue;
                float val = siteParam[ii + size * jj];
                if (val < 0)
                    continue;
                if (cc && val > cc)
                    continue;
                ci = ii;
                cj = jj;
                cc = val;
            }

        float c = (!cc) ? length + LARGE_BOUNDARY_VAL
                        : cc + sqrt(float((pt.i - ci) * (pt.i - ci) +
                                          (pt.j - cj) * (pt.j - cj)));

        siteParam[pt.i + size * pt.j] =
            c; // Also store the sites' parameterization in siteParam[] for CUDA

        if (c > length)
            length = c; // Determine length of boundary, used for
                        // wraparound-distance-computations

        for (int dj = -1; dj < 2; ++dj)
            for (int di = -1; di < 2; ++di) {
                if (di == 0 && dj == 0)
                    continue;
                int ii = pt.i + di, jj = pt.j + dj;
                if (ii >= xm && ii < xM && jj >= ym && jj < yM &&
                    siteParam[ii + size * jj] == NARROW_BAND)
                    s.push_back(Coord(ii, jj));
            }
    }

    for (int i = 0, iend = size * size; i < iend;
         ++i) // All ALIVE points are marked now as non-sites:
        if (siteParam[i] < 0)
            siteParam[i] = 0;

    return length;
}

float skelft2DMakeBoundary(const float *f, int xm, int ym, int xM, int yM,
                           float *siteParam, int size, float iso,
                           bool thr_upper) {
    bool scan_bot_to_top = false;

    vector<Coord> s;
    s.reserve((xM - xm) * (yM - ym));

    classify(s, f, xm, ym, xM, yM, size, iso, thr_upper, siteParam,
             scan_bot_to_top);
    return encodeBoundary(s, xm, ym, xM, yM, siteParam, size);
}

float skelft2DMakeBoundary(const unsigned char *f, int xm, int ym, int xM,
                           int yM, float *siteParam, int size, short iso,
                           bool thr_upper) {
    bool scan_bot_to_top = false;

    vector<Coord> s;
    s.reserve((xM - xm) * (yM - ym));

    classify(s, f, xm, ym, xM, yM, size, (unsigned char) iso, thr_upper,
             siteParam, scan_bot_to_top);
    return encodeBoundary(s, xm, ym, xM, yM, siteParam, size);
}

void skelft2DSave(short *outputFT, int dx, int dy, const char *f) {
    FILE *fp = fopen(f, "wb");
    fprintf(fp, "P5 %d %d 255\n", dx, dy);

    const int SIZE = 3000;
    unsigned char buf[SIZE];

    int size = dx * dy;
    int bb = 0;
    float range = max(dx, dy) / 255.0f;
    for (short *v = outputFT, *vend = outputFT + size; v < vend; ++v) {
        short val = *v;
        buf[bb++] = (unsigned char) (val / range);
        if (bb == SIZE) {
            fwrite(buf, sizeof(unsigned char), SIZE, fp);
            bb = 0;
        }
    }
    if (bb)
        fwrite(buf, sizeof(unsigned char), bb, fp);
    fclose(fp);
}