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#include "transitioncontrol.h"
#include <QObject>
#include <QThread>
#include "transitionworkerthread.h"
// The mouse button used for interaction
static const Qt::MouseButton MOUSE_BUTTON = Qt::RightButton;
TransitionControl::TransitionControl(QQuickItem *parent)
: QQuickItem(parent)
, m_t(1.0)
, m_startPos(-1)
, m_shouldRewind(false)
{
}
void TransitionControl::setT(double t)
{
if (t < 0.0 || t > 1.0) {
return;
}
m_t = t;
emit tChanged(m_t);
}
void TransitionControl::mousePressEvent(QMouseEvent *event)
{
if (event->button() != MOUSE_BUTTON
|| !(event->modifiers() & Qt::ControlModifier)) {
event->ignore();
return;
}
m_t = 1.0;
m_startPos = event->pos().x();
}
void TransitionControl::mouseMoveEvent(QMouseEvent *event)
{
int x = event->pos().x();
if (!(event->buttons() & MOUSE_BUTTON) || x > m_startPos || x < 0) {
event->ignore();
return;
}
m_shouldRewind = true;
m_t = double(x) / m_startPos;
emit tChanged(m_t);
}
void TransitionControl::mouseReleaseEvent(QMouseEvent *event)
{
if (event->button() != MOUSE_BUTTON) {
event->ignore();
return;
}
// Back to initial state
m_startPos = -1;
if (m_shouldRewind) {
m_shouldRewind = false;
// We now have to smoothly go back to m_t == 1.0
m_rewindThread = new TransitionWorkerThread(this);
connect(m_rewindThread, &QThread::finished, m_rewindThread, &QObject::deleteLater);
m_rewindThread->start();
}
}
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